Playrix: «Gardenscapes Has 3,5M DAU»
Gardenscapes was released on August 25 and become the next hit from Playrix. A month later, AppAnnie revealed that the launch of the game helped the developer to enter the Top 20 mobile publishers in the world. We discussed Gardenscapes transformation from hidden object to match-3, changes that were made and first results with the Head of the Kyiv office – Tanja Evdokimenko.
“There Was a Lack of Turn-based Strategies For Some Time”: Interview With Ino-Co About Codex of Victory Wargame
This summer, a wargame Codex of Victory was released on Steam Early Access. The title was developed by the Russian team Ino-Co, the developers of Fantasy Wars and Warlock series. We talked to the studio’s CEO Alexey Kozyrev about it.
“We Started Working on Game Before Pokemon GO Was Released” – MintFrogs CEO on League of Arosaurs
At the end of September, a gamedev studio MintFrogs, based in Minsk, Belarus, released a trailer of their new title – League of Arosaurs. The game looks a lot like a Pokemon Go and Clash Royale hybrid. We talked with Matvey Fedorenchik, CEO and founder of the studio, about the project.
Game Insight: 25% of Apple Watch Users Among Mirrors of Albion Players Make Regular Purchases
“A companion app for Apple Watch has increased Mirrors of Albion’s ARPDAU and quadrupled the number of game sessions played by Apple Watch users” told Andrey Ivashentsev, Innovation Director at Game Insight, at the White Nights Moscow 2016 conference.
«Victor Kisliy Has Made a Significant Contribution Into The Interface Design”: Wargaming on Its Work on Master of Orion
The end of August witnessed the full-fledged release of Master of Orion developed through a mutual effort of NGD Studios and Wargaming. Alexander Zezyulin, R&D Operations Director of Wargaming shared some stories about the course of work on the game.
“Update Without Featuring Provides Traffic Boost of Less Than 5% or None At All”: VGTRK About Apps for Kids
A new kids game “Be-be-bears” gained more than 1M installs in four months. We talked to Alexey Ilin, Senior Producer of Kids Projects at VGTRK (All-Russia State Television and Radio Broadcasting Company).
White Nights Moscow 2016 to Host The Fifth Indie Game Cup
The White Nights Conference that will take place in Moscow in mid-October is to host the fifth championship of game projects made by independent studios – Indie Game Cup. We talked with Julia Lebedeva, chief organizer of the White Nights and Head of Development at Nevosoft, on the history, aim and preliminary results of this contest.