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Featured December 20, 2021

“2021 in Video Games” with App Annie’s Lexi Sydow

To kick off the Christmas week, Lexi Sydow, Head of Insights at App Annie, joins us for another episode of our “2021 in Video Games” series.
Industry News December 20, 2021

Russia’s censors propose searching for banned content in video games using neural networks

Roskomnadzor, Russia’s federal agency responsible for censorship in media, has offered to develop an AI-based solution to search for banned content in video games. However, this initiative caused debate among industry professionals.
Industry News December 20, 2021

Hades becomes first video game ever to take home Hugo Award

Supergiant’s hit roguelike Hades has become the first video game ever to win a Hugo Award. The Hugo Awards have traditionally recognized the best science fiction and fantasy works, but the award was extended to video games last year with the introduction of the Best Video Game category.
Industry News December 17, 2021

China’s regulator allows Tencent to update nine apps again, just three weeks after crackdown

Tencent has managed to partly settle its tensions with the Chinese regulators. Although the tech giant will be able to release updates for several mobile apps from its catalog, it is unclear whether the restriction on the release of new products will remain valid.
Featured December 17, 2021

“2021 in Video Games” with DDM’s Rebecca Owen

Industry News December 16, 2021

How many wishlists game gets in first two weeks on Steam should be considered normal

Game marketing consultant Chris Zukowski has shared data on wishlists developers usually get in the first two weeks since launching their Steam page. He explained what numbers should be considered normal, and why poor performance is not always a death sentence.
Featured December 16, 2021

“2021 in Video Games” with Deck13’s Jan Klose

Industry News December 16, 2021

Embracer Group plans to acquire French publisher Asmodee for €2.75 billion

Embracer Group has entered into negotiations to acquire French publisher Asmodee, which distributes board games and their digital versions. If the Swedish holding successfully closes a €2.75 billion deal, it will become the biggest gaming group in Europe.
Legal December 16, 2021

CD Projekt to pay investors less than $2 million in class-action settlement

CD Projekt has managed to finally settle a class-action lawsuit over Cyberpunk 2077‘s controversial launch. The company will pay investors only $1.85 million, while they will relinquish all claims against the Polish developer.
Industry News December 15, 2021

Vodeo Games employees establish first certified game video game union in North America

The first North American video game union has been established at Vodeo Games, a developer of turn-based action-adventure title Beast Breaker. The studio’s management voluntarily recognized it and supported the employees.
Industry News December 15, 2021

Supercell opens new studio to make ‘ambitious’ games for other platforms beyond mobile

Clash of Clans developer Supercell has announced the launch of a new studio in North America. This move signals the company’s expansion beyond mobile as it plans to make titles for other platforms as well.
Industry News December 15, 2021

PlayStation to reportedly fix its relationship with indie devs by improving discoverability and communications

Sony might be planning to improve its relationship with indie developers and publishers. According to the global partner survey’s results, the company wants to fix some of PlayStation’s problems, including bad communication and poor discoverability.
Featured December 15, 2021

“2021 in Video Games” with Mátyás Csernák, CEO at Grand Beats Production

Joining us today for a quick recap of 2021 is Mátyás Csernák, CEO at Grand Beats Production. Grand Beats Production is an audio production studio specializing in video game SFX, music, voice overs, and audio implementation.
Industry News December 14, 2021

Damion Schubert on economics behind price tags for AAA titles: “Extra money also pays for all the games that fail”

Boss Fight creative director Damion Schubert has shared a great thread about the dark side of AAA games’ economics. Players often complain about big companies raising price tags and still releasing titles with loot boxes, but in reality, producing games with nine-figure budgets these days is way more complex than that.
Market Analysis December 14, 2021

Simon Carless on how you can count game sales based on number of user reviews on Steam

Discoverability expert Simon Carless has shared his thoughts on how developers can quantify their game’s success on Steam based on the number of user reviews. According to his calculations, only 1.5% of new titles released in October 2021 sold at least 40k units in week one.
Featured December 14, 2021

“2021 in Video Games” with Tim Repa-Davies, games lawyer at Sheridans

Industry News December 13, 2021

Apple faces investigation in Poland over possible violation of competition law

Poland has become another country to investigate Apple’s privacy policy. The company is now facing an investigation from the local antimonopoly regulator UOKiK over the possible violation of antitrust law.
Industry News December 13, 2021

People Make Games digs deeper into Roblox’s black market and child exploitation after being pressured to delete previous video

Roblox has pressured People Make Games to delete their video explaining how the platform is exploiting kids who dream about becoming game developers. The team, however, refused to follow the company’s order and released a new detailed investigation instead.
Industry News December 13, 2021

Game developers on shifting to four-day workweeks: “They were so helpful for our mental health”

An adoption of four-day workweeks has become a new trend for a lot of small studios and even some AAA teams. So what do game developers think of this system and how can it improve their workflow?
Featured December 13, 2021

“2021 in Video Games” with Quicksave CEO Elina Arponen

In the latest installment of our “2021 in Video Games” series, we are joined by Elina Arponen, CEO and co-founder of Helsinki-based HTML5 startup Quicksave Interactive, to discuss what the year meant for the studio and the HTML5 market.
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