What indie devs say about 2023 games market: overcrowding, uncertainty about future funding, but faith in recovery
Despite many great releases, 2023 hasn’t been all that good (to put it mildly) for people making games. Here are the prevailing sentiments among developers about the current state of the market and the possible future.
Chinese games market revenue to top $47 billion in 2023, marking recovery from first-ever decline last year
Niko Partners has updated its China Games Market 2023 Half-Year report, sharing new projections for the full year. The country is expected to see a rise in video game revenue after its first-ever decline in 2022.
Top 10 game publishers already generated nearly 30% of entire market’s projected 2023 revenue of $184 billion
Newzoo has updated its 2023 forecast for the global games market, also analyzing the top 10 game publishers by revenue. Tencent, Sony, and Apple remain the leaders, but big shifts are expected in the second half of the year due to the completion of Microsoft’s acquisition of Activision Blizzard.
Marvel’s Spider-Man 2 was best-selling game in US in October, while Starfield fell 13 places compared to last month
Circana has shared its monthly breakdown of the best-selling video games and hardware in the US. The company also started showing data on the top PS, Xbox, and Steam games by monthly active users (MAU).
Median revenue and player count for top free-to-play games on Steam: $1.8 million, 763k players
Unlike the mobile market, tracking downloads and revenue of free-to-play games on PC is nearly impossible due to a lack of data. But discoverability expert Simon Carless has tried to analyze the current state of the F2P segment on Steam.
41k games released on Steam over past 3 years, 50% of which made $500 or less in gross revenue
The number of games on Steam is steadily increasing every year, but most of them earn less than $1,000 in lifetime revenue. While the overall picture may seem grim, the situation is not all that bad if you take a closer look at the data.
Newzoo: Pikmin 4 became top-grossing game on Switch in July, while Mario Kart 8 ranked 3rd in MAU
Newzoo has shared some data on the highest-grossing and most played games on Nintendo Switch for July 2023. Pikmin topped revenue charts, while Mario Kart 8 continued to show strong numbers even more than six years after launch.
Sensor Tower: Mobile puzzle games generated $42 billion in 11 years, with hybrid-casual model seeing biggest growth in 2023
Sensor Tower has released a new report on puzzle mobile games, as well as their revenues and downloads over the past 11 years. Analysts also explored the performance of various sub-genres and the top-grossing titles in the market.
Simon Carless on supply/demand issue and why “most games don’t sell amazingly, even good ones”
Discoverability expert Simon Carless has shared some interesting insights into why some games, even quality ones, fail commercially in today’s market. It might be due to the oversaturation of certain genres, but the issue seems to be much more complex.
Newzoo: Diablo IV became highest-grossing game in US and UK in July, ranked 1st among all RPGs by MAU globally
Despite the disappointing Season 1 and other post-launch issues, Diablo IV seems to be performing well for Blizzard in terms of revenue and player engagement. Here are some new stats about the game and its position in the market.
Total value of closed gaming deals collapsed by nearly 90% in H1, with M&A landscape down 31x
Market intelligence platform InvestGame has shared a new report on deal activity in the games industry for the first half of 2023. Here are the key findings about the turbulent and generally deteriorating landscape.