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Industry News Today 17:34

Control Resonant helped Remedy triple its quarterly revenue

The third quarter of 2026 was extremely successful for Remedy Entertainment financially. As the company reported in the financial report, this was made possible by the excellent launch of Control Resonant.
Industry News Yesterday

itch.io has seen a sharp increase in new games — perhaps it’s all thanks to AI

Developers have started releasing games much more frequently on the digital store itch.io. Over the past two months, the average daily number of game pages created on the platform has effectively doubled.
Industry News October 30

Phantom Blade Zero peaks at over 731k concurrent players at launch, marking15th highest result in Steam history

The Chinese action RPG Phantom Blade Zero, developed by S-GAME, showcased one of the biggest launches in Steam history. On October 30, the game reached 731,026 concurrent users (CCU). This achievement placed it at 15th in the platform’s historical rankings.
Industry News October 29

Valve acknowledges AI clones issue, but has no intend to restrict developers

Industry News October 28

Sensor Tower: Half of ad impressions in casual games come from ad networks, while strategy titles focus on social platforms

Industry News October 27

Microsoft offers “voluntary buyouts” to 60,000 employees, including those in Xbox division

Industry News October 23

Epic Games announces AI game jam, faces criticism, then changes rules

Industry News October 19

Mobile game developers from Turkey raised nearly $400 million over 22 months—more than teams from any other countries

Recently, investors have been generously investing in Turkish mobile studios.
Industry News October 16

In the United States, a proposal has been made to legally grant gamers ownership rights to digital versions of games

American Congressman Ritchie Torres is preparing to introduce the Power to the Players Act. Its goal is to protect gamers’ rights and prevent situations where publishers revoke access to purchased games.
Industry News October 15

Steam is experiencing “wishlist inflation,” but they are still important — analysis

In the professional game development community, there’s a theory suggesting that Steam wishlists have lost their former value. Game marketing expert Chris Zukowski explored this notion and shared his findings in the How To Market A Game blog.
Industry News October 14

XBOX has opened a division for experimenting with new technologies

Microsoft continues to build new teams within XBOX. Following the launch of XP, it has announced the creation of XBOX LABS—a division dedicated to exploring current technologies for game development.
Industry News October 13

“No more hand-written code”: Epic Games Decides to Actively Utilize AI in Development

Epic Games is now adopting an AI-first approach, focusing on artificial intelligence technologies.
Industry News October 12

Nintendo does not plan to stop releasing physical versions of games

This was stated by Bill van Zyll, the General Manager for Nintendo’s Latin American division, during an interview with Coelho no Japão.
Industry News October 9

Six new releases immediately entered the top 10 best-selling games in the US by the end of August

With a slight delay, Circana analyst Mat Piscatella published statistics on the U.S. gaming market for August 2026. According to the data, Americans are purchasing new releases well, yet this does not prevent the overall spending from continuing to decline.
Events October 8

On the second day of the WN Yerevan ’26 lecture, a separate ticket for attendees appeared

It provides access only to the lectures on October 16 — the second day of the WN Yerevan’26. The cost is approximately 12,200 drams (30 dollars). The schedule includes lectures on game creation using the “Lord of the Rings” and Warhammer 40,000 franchises.
Industry News October 7

Google has introduced an AI platform for game development directly in the browser. Unity is also

Google Corporation has decided to compete with Roblox. It announced Playground — a browser-based platform that allows making games using prompts.
Marketing October 6

How We Took Tiny Eden from 4,800 Wishlists to $700,000 in Its First Two Weeks: A Digital Vortex Publisher Case Study

On September 7, Tiny Eden was released on Steam—a cozy simulator for growing plants “on the windowsill,” quite literally. Irina Borodina, the CMO of Digital Vortex Entertainment, shared how the project was launched in her column for us.
Industry News October 6

San Diego authorities have filed a lawsuit against AppLovin over adult advertisements in children’s games

While AppLovin is involved in a lawsuit with Unity, the authorities in San Diego County, USA, have turned against it. The reason for this is the company’s advertising practices.
Industry News October 5

“Games for Teenagers”: Warhorse Studios Co-Founder Tired of Stereotypical RPGs

One of the founders of Warhorse Studios, the company behind the Kingdom Come: Deliverance duology, Martin Klima, criticized modern RPGs. In his opinion, many games in this genre are still riddled with clichés and are geared towards teenagers.
Industry News October 2

Disney is not planning to purchase Epic Games — at least not at the moment

In the spring, rumors surfaced suggesting that Disney’s leadership would be open to acquiring Epic Games if it ever decided to seek a buyer. Half a year later, Disney’s President and Creative Director Dana Walden partially denied these rumors.
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