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Industry News February 15, 2021

Valheim becomes 10th most popular game by concurrent players in Steam history

Valheim continues to set new records as the game peaked at over 360,000 concurrent players yesterday. On top of that, the Viking-themed survival has already made it to the top 10 games by concurrent players in Steam history.
Industry News February 15, 2021

Techland not being acquired by Microsoft or any other publisher, to remain independent

Techland community manager denied recent reports about a potential Microsoft acquisition. Despite the rumors, the studio will keep its independent status.
Game Development February 12, 2021

Tim Willits on the games that shaped the industry and the technology that shaped these games

Tim Willits, chief creative officer at Saber Interactive and former studio director and level designer of id Software, is one of the key people behind the DOOM, Quake, and Rage franchises. We caught up with Tim amid WN Winter’21 in a futile attempt to capture his 25+ years in video games, as well as to find out what he’s up to these days.
Industry News February 12, 2021

Zynga plans to release its first cross-platform game on PC and consoles

Zynga is known as one of the leading mobile publishers. The company is now planning to expand its brands on PC and consoles with the first title expected to release this year.
Industry News February 12, 2021

Control sells 2 million copies, helps Remedy surpass €40 million in annual revenue

Control has exceeded 2 million copies sold, according to Remedy’s financial report for 2020. The company also managed to surpass €40 million in annual revenue.
Industry News February 12, 2021

Controversial shooter Six Days in Fallujah revived 11 years after being canceled by Konami

Six Days in Fallujah is a game about the Iraq war that was canceled by Konami in 2009 due to a controversy over the title’s portrayal of the armed conflict. 11 years later, the game is suddenly back in development by a new studio led by former Bungie employees.
Industry News February 11, 2021

App Annie: Genshin Impact becomes highest-grossing Core RPG on mobile, displacing Pokémon Go

Genshin Impact continues its rise on mobile charts. It managed to surpass Pokémon Go and become the highest-grossing Core RPG in the fourth quarter of 2020.
Industry News February 11, 2021

Survival Valheim sells 1 million copies in just one week and becomes new Steam smash hit

Valheim is another dark horse that debuted on top of the Steam chart and sold 1 million copies. The Viking-themed survival game only needed one week to hit this milestone.
Game Development February 11, 2021

Epic reveals MetaHuman Creator toolkit that delivers realistic 3D faces in ‘less than an hour’

MetaHuman Creator is Epic’s new cloud-streamed app designed to make realistic digital human models. The company promises that the toolkit can reduce the time of the creation to “less than an hour.”
Industry News February 10, 2021

Microsoft creates new subsidiary company Vault to complete ZeniMax deal

ZeniMax is about to be merged with Microsoft’s newly created subsidiary Vault, while EU is now preparing to decide whether to approve the $7.5 billion acquisition.
Industry News February 10, 2021

UPD: Gamestream and Chunghwa Telecom launch cloud gaming app on iOS approved by Apple

An approved cloud gaming app debuted on the App Store in Taiwan. It was developed by Chunghwa Telecom using technology from the French company Gamestream.
Industry News February 10, 2021

Gwent’s complete source code made public following hacker attack on CD Projekt

CD Projekt faced the aftermath of the recent hacker attack. An alleged full source code for Gwent has been made public, and anonymous intruders are now threatening to leak more data.
Industry News February 10, 2021

Riot Games CEO sued for sexual harassment, company calls accusations ‘simply false’

Riot Games faces another lawsuit. The company’s CEO Nicolo Laurent is accused of multiple instances of sexual misconduct and discrimination. He promised to cooperate, although Riot denies a former employee’s claims.
Industry News February 9, 2021

Open-source engine Cocos Creator receives support of 3D features

The newest version of Cocos Creator merges 2D and 3D rendering, finally giving developers a variety of tools to fully work with 3D graphics.
Industry News February 9, 2021

Electronic Arts acquires Glu Mobile, creator of Kim Kardashian: Hollywood, for $2.4 billion

EA is ready to buy developer and publisher Glu Mobile. The deal worth $2.4 billion will help the company expand its 100+ million monthly active players on mobile.
Marketing February 9, 2021

G-Core Labs: “It’s important to treat games like a business”

As part of WN Dev Contest, we are discussing the industry with the jury members. In this installment, we catch up with Roman Zhikharev, QA Director at G-Core Labs.
Industry News February 9, 2021

CD Projekt’s source codes and internal data stolen as result of hacker attack

The company refused to give in to the demands of the anonymous hackers who also claimed they dumped an unreleased version of The Witcher 3.
Marketing February 9, 2021

SEGA Searchlight: “2020 was the first year when more pitches used Unreal over Unity”

2020 has changed not only how games are made, but also how publishers find them. Previously, pitches were mostly made at large events in person. Now that this is off the table, canvassing for devs is very different. Bobby Wertheim, director of content at SEGA Searchlight, discusses the new realities of networking at WN Winter’21.
Industry News February 9, 2021

Steam becomes officially available in China with only 40+ games

Steam has just launched in China with the help from Perfect World. The store has now only 40+ games, including Valve’s own hits like CS:GO and Dota 2.
Featured February 9, 2021

GameRefinery on Western hybrid/casual games

As the mobile games market matures, the introduction of meta mechanics into casual games is becoming an increasingly common practice among Western developers. Typically, devs add collectibles, customization, RPG elements, and a narrative layer.
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