Strategic minimalism behind indie hit Islanders
On April 4th, a German indie studio called GrizzlyGames released Islanders, an atmospheric minimalist city builder. The game immediately got warm reception from critics and very positive reviews on Steam. Valve listed it among 20 top-selling games of April 2019.
40 years in games industry: David Mullich on breaking rules, going beyond entertainment, and inspiring others
The expression “industry veteran” is used too liberally these days. We are quick to call anybody “veteran” who has a couple of decades of experience. What does it make David Mullich, the man who has been making games or teaching about games for 40 years? And it’s not just any games. David created or was involved in creating the legendary titles like I Have No Mouth, and I Must Scream, Vampire: The Masquerade – Bloodlines,…
Artifact developers discuss its revenue model
Artifact, a digital collectible card game, developed and published by Valve, lost 95% of players within 2 months since its release in November 2018. This happened despite the praise from the critics. One of the reasons for the game’s failure is the monetization model that many labelled “pay-to-win.”