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Industry News February 9, 2021

Electronic Arts acquires Glu Mobile, creator of Kim Kardashian: Hollywood, for $2.4 billion

EA is ready to buy developer and publisher Glu Mobile. The deal worth $2.4 billion will help the company expand its 100+ million monthly active players on mobile.
Marketing February 9, 2021

G-Core Labs: “It’s important to treat games like a business”

As part of WN Dev Contest, we are discussing the industry with the jury members. In this installment, we catch up with Roman Zhikharev, QA Director at G-Core Labs.
Industry News February 9, 2021

CD Projekt’s source codes and internal data stolen as result of hacker attack

The company refused to give in to the demands of the anonymous hackers who also claimed they dumped an unreleased version of The Witcher 3.
Marketing February 9, 2021

SEGA Searchlight: “2020 was the first year when more pitches used Unreal over Unity”

2020 has changed not only how games are made, but also how publishers find them. Previously, pitches were mostly made at large events in person. Now that this is off the table, canvassing for devs is very different. Bobby Wertheim, director of content at SEGA Searchlight, discusses the new realities of networking at WN Winter’21.
Industry News February 9, 2021

Steam becomes officially available in China with only 40+ games

Steam has just launched in China with the help from Perfect World. The store has now only 40+ games, including Valve’s own hits like CS:GO and Dota 2.
Featured February 9, 2021

GameRefinery on Western hybrid/casual games

As the mobile games market matures, the introduction of meta mechanics into casual games is becoming an increasingly common practice among Western developers. Typically, devs add collectibles, customization, RPG elements, and a narrative layer.
Industry News February 9, 2021

SayGames launches $10 million growth program for indie developers

Hyper-casual publisher SayGames is allocating $10 million for the new growth program SayHero. Its main goal is to help indie developers ship their games.
Industry News February 8, 2021

XCOM originally pitched as real-time strategy with ‘esprit de corps’

According to the original pitch document for the XCOM reboot that was written about 15 years ago, Firaxis initially thought about making real-time battles and planned to add some RPG elements in the game.
Featured February 8, 2021

Wargaming: “The team’s responsibility for the result is more important to us than their processes”

Industry News February 8, 2021

“This is really gross”: WB Games’ patenting Nemesis system receives huge backlash online

WB Games’ patent for its signature Nemesis System was finally approved. However, plenty of game journalists, developers, and players criticized the company’s controversial move.
Video February 8, 2021

NoClip releases final sixth part of its 4-hour Hades documentary

NoClip has been covering the development of Hades since its early access launch in 2018. Now the 4-hour documentary is available in full.
Industry News February 8, 2021

WN Winter’21 kicks off today

WN Winter’21 is launching today and will wrap up on February 12, 2021.
Industry News February 5, 2021

Studio behind AI-generated text sandbox game AI Dungeon raises $3.3 million

All the stories in AI Dungeon are AI-generated, and the studio assures that their technology could dramatically lower development costs for AAA titles in the future.
Game Development February 5, 2021

chaosmonger’s Nicola Piovesan on old school sci-fi, avoiding moon logic puzzles, and breaking the fourth wall

ENCODYA is a cyberpunk point-and-click adventure game that came out on PC on Jauary 26. We caught up with ENCODYA’s developer Nicola Piovesan to discuss the game and the team behind it at chaosmonger studio.
Industry News February 4, 2021

New mobile hit Project Makeover earns $21 million in US in January, tops Gardenscapes in US revenue

Project Makeover is a match-3 mobile game that continues to climb to the top. The title’s revenue for January exceeded $20 million which helped it surpass a few projects from Playrix and King.
Industry News February 4, 2021

G-Core Labs launches multiplayer indie game contest

International provider of cloud and edge solutions G-Core announced a contest for the best online indie game. Five winners will receive up to $5,000 to spend on the premium infrastructure.
Industry News February 3, 2021

Electronic Arts’ earnings from Star Wars games top $3 billion

EA has no plans to slow down on developing new Star Wars projects despite losing exclusivity.
Industry News February 3, 2021

Sony reports over $8 billion in quarterly revenue, while PS5 sales reach 4.5 million units

Sony released a financial report for the third quarter ended December 31, 2020. The company sold 4.5 million PlayStation5, and its revenue exceeded $8 billion.
Industry News February 3, 2021

Embracer Group acquires three more studios, including Gearbox

Swedish video game holding company Embracer Group continues its shopping spree. Today the company announced three major acquisitions.
Industry News February 3, 2021

Tune in on WN Winter for Tenjin’s iOS14 talk “Your App May Be Blocked Soon”

Tune in on games industry conference WN Winter’21 on February 10, at 12:00 (CET time), for a keynote session “Your App May Be Blocked Soon; Plus 5 Essential Things That No One is Telling You About iOS 14.”
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