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Industry News April 22, 2021

Sony to publish new exclusive AAA multiplayer game from former Destiny creators

PlayStation signed a deal with Firewalk Studios, formed by Destiny veterans. The development of their first game will be led by Bungie’s former creative director.
Marketing April 22, 2021

Indie storefront itch.io coming to Epic Games Store as downloadable app

Popular indie game digital platform itch.io, is coming the Epic Games Store as an app. The move will make itch.io’s 200,000 titles available to the Epic Game Store’s 31.3 million active daily users.
Industry News April 22, 2021

DICE and EA to release standalone Battlefield game for mobile platforms in 2022

DICE gave an update on what’s next for the Battlefield franchise. The studio is working on two separate games, one for PC and consoles and one for mobile.
Industry News April 22, 2021

Steam releases Playtest feature, allowing developers to invite players to test games

Valve first introduced Playtest as a beta last November, attracting over 1 million players across 161 games. The feature is now available for all developers on Steam, making it easier to run playtests with the help of the community.
Industry News April 22, 2021

IOC announces first-ever esports competition Olympic Virtual Series

The International Olympic Committee (IOC) is about to launch a special series of esports events this summer. The organization will partner with game publishers and five international sports federations to host the Virtual Series ahead of the Olympic Games in Tokyo.
Industry News April 22, 2021

Multiverse raises $17 million to expand online Tabletop RPG platform

Developer Multiverse has raised $17 million in a round of Series A funding. The company will use the funding to further develop One More Multiverse, an online Tabletop RPG platform.
Industry News April 21, 2021

New details in The Sinking City drama: refusal to communicate, secret Switch port, and EGS money

The Sinking City developer Frogwares and the game’s publisher Nacon have been fighting each other in the public field for a while. While their dispute is yet to be judged in court, there are some new details about the conflict.
Industry News April 21, 2021

Focus Home Interactive acquires Streum On Studio known for its shooters in Warhammer 40K universe

To continue its external growth, Focus Home Interactive created a special team in charge of acquisitions. Buying a major stake in Streum On Studio is the newest step within this strategy.
Industry News April 21, 2021

Star Wars: Knights of the Old Republic remake in development by port studio Aspyr Media

At this point, it’s safe to say that BioWare and EA have nothing to do with the remake of Star Wars: Knights of the Old Republic. Instead, the game is being developed by Aspyr, a studio known for porting titles on different platforms.
Industry News April 21, 2021

Lightheart Entertainment raises $6.8 million to develop games in ‘Hypercore’ genre

Lightheart Entertainment is a Finnish studio known for its mobile platformer Mr Autofire. The company has raised $6.8 million to create more games, which combine elements from hypercasual and mid-core titles.
Industry News April 21, 2021

Sensor Tower: Mario Kart Tour surpasses 200 million downloads and $200 million in lifetime player spending

One of the biggest mobile racing titles globally, Nintendo’s Mario Kart Tour has surpassed $200 million in player spending and 200 million downloads from the App Store and Google Play.
Industry News April 21, 2021

IDFApocalypse begins April 26, 2021

Apple announced that the AppTrackingTransparency requirements will apply starting April 26, 2021
Industry News April 20, 2021

Simon Carless on long demos and how they increase games’ discoverability on Steam

Developers usually make demos and prologues relatively short. However, titles like Loop Hero and The Riftbreaker prove that letting people play your game for hours before release can increase its discoverability and number of wishlists.
Industry News April 20, 2021

Graph: only 1% of games released on Steam in 2020 cost over $50, while 53% are $5 or less

In case you’ve ever wondered if there has been “a race-to-the-bottom in pricing on Steam,” here is a graph that could help answer this question.
Industry News April 20, 2021

Dying Light 2 developer Techland apparently going public

After twenty years of being “a limited liability company”, Techland changed its company details to “Techland S.A.” “S.A.” is short for “Spółka Akcyjna”, which means a publicly-traded company.
Industry News April 20, 2021

Sony admits decision to shut down PlayStation Store for PS3 and PS Vita was wrong

Three weeks after confirming the closure of PlayStation Store for PS3, PS Vita and PSP, Sony changed its mind. The company now said that users will continue to be able to purchase digital copies of games on PS3 and PS Vita. The support for PSP, though, will terminate on July 2, as originally planned.
Industry News April 19, 2021

Microsoft announces Xbox Cloud Gaming limited beta for Windows 10 and iPhone/iPad

Microsoft announced that tomorrow it’ll begin sending out invites to start testing the Xbox Cloud Gaming limited beta for Windows 10 PCs and Apple phones and tablets via web browsers.
Industry News April 19, 2021

China’s games industry to reach $49 billion in 2021, accounting for 32% of global revenue

China remains the biggest and one of the fastest-growing games markets in the world. Experts expect it to account for almost the third of total games industry revenue in 2021.
Game Development April 19, 2021

Video Game Insights launches new data tool for indie devs

Data platform for indie devs Video Game Insights has launched a new tool that highlights genres that make the most money and genres that are oversupplied.
Industry News April 19, 2021

Gachas, guilds, cosmetics, and other revenue drivers for mobile games, according to GamesRefinery

Mobile gaming analytics company GameRefinery analyzed the top 200 grossing iOS games in the US and China to find out five features that impact the revenue the most.
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