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Industry News August 9, 2021

Hideo Kojima raises concerns about extinction of physical media: “Аccess to it may suddenly be cut off”

In the era of digital data, you can’t fully own the things you buy. And that’s what famous game designer Hideo Kojima is afraid of, speaking about the future without physical media.
Industry News August 9, 2021

Mundfish answers Atomic Heart questions, criticizing devs that cut games into pieces to ‘milk’ fans

Atomic Hearts developers continue to answer the most popular questions from fans. In the latest Q&A session, Mundfish discussed the game’s release date, gave new hints on its lore, and shared its opinion about DLCs.
Industry News August 9, 2021

Activision Blizzard update: Frances Townsend steps down from Activision Blizzard women’s network, Overwatch League sponsors suspend partnerships with company

Activision Blizzard chief compliance officer Frances Townsend resigned from the company’s women’s network. On August 6, Kellogg and T-Mobile suspended sponsorship of the Overwatch League. Coca-Cola and State Farm are “reassessing” their partnerships with Activision Blizzard.
Industry News August 9, 2021

Lars Doucet launches new tool to detect game engines used in all titles on Steam

There are now over 50,000 games on Steam. The new tool, developed by Level Up Labs co-founder Lars Doucet in collaboration with SteamDB, allows you to track engines and technologies used in all of these titles.
Featured August 7, 2021

Zynga’s Bernard Kim on Q2 financial results and acquisitions: “We’ve become a preferred destination for a lot of companies”

Bernard Kim, President of Publishing at Zynga, discusses the company’s Q2 2021 financial results and acquisitions, as well as trends and challenges in the mobile gaming space.
Industry News August 6, 2021

Participation in Steam game festival boosts wishlisting rate by 421%

Last summer, Valve held its first Next Fest, which offered playable demos to Steam users. The company decided to share some stats ahead of this year’s edition of the festival to show how these online events impact wishlisting and sales rates.
Industry News August 6, 2021

Xsolla founder on mass layoffs and AI-based employee appraisal system: “Stories of fear sell better than those of hope”

Aleksandr Agapitov discussed the latest controversy surrounding his decision to lay off around 150 employees from Xsolla. He explained how exactly employee performance has been evaluated and what he thinks of people criticizing him.
Industry News August 6, 2021

Zynga reports record-breaking revenue, buys Golf Rival developer StarLark for $525 million

Zynga had a record-breaking second quarter, generating $720 million in revenue. On top of that, the company also announced an acquisition of Chinese studio StarLark, known for its mobile hit Golf Rival.
Industry News August 5, 2021

Report: Indie studio Fullbright bleeding female talent over co-founder’s controlling behavior

Award-winning studio Fullbright, known for games like Gone Home and upcoming Open Roads, is now going through an internal crisis. Toxic environment and Fullbright co-founder Steve Gaynor’s controlling behavior eventually led to a once close-knit team losing its female employees and essentially falling apart.
Industry News August 5, 2021

Unity licensing update now requires Pro subscription to develop games for Xbox

At the end of June, Unity updated parts of its licensing rules with no public announcements. The update changed the way smaller developers create games for closed platforms. For example, it requires a Pro license to launch a title on Xbox.
Industry News August 5, 2021

Embracer Group acquires 8 more companies for $213 million, including 3D Realms and CrazyLabs

Swedish holding Embracer Group has bought eight more companies. The list includes 3D Realms, CrazyLabs, and Ghost Ship Games. The whole deal cost the company $213.8 million.
Industry News August 5, 2021

Xsolla cites growth rate slowdown as reason for layoffs, CEO’s tweet causes further controversy

Aleksandr Agapitov, CEO and founder of Xsolla, held a press conference and explained that the mass layoffs are due to the fact that the company has stopped showing 40% growth.
Industry News August 4, 2021

Curve Digital sees indie action title The Ascent as ‘AAA competitor’ after it generates $5 million

Despite some mixed reviews from critics, players met The Ascent with generally positive reviews. And the game has already surpassed $5 million in revenue, which is a record for publisher Curve Digital.
Industry News August 4, 2021

Xsolla fires 150 employees using big data and AI analysis, CEO’s letter causes controversy

Russian payment services company Xsolla has fired 150 employees at once. What caused controversy wasn’t the staff reduction itself but the CEO’s letter, in which he tried to explain the reason behind this decision.
Industry News August 4, 2021

Epic Game Store expected to lose $130 million from its first wave of exclusive titles

It’s never been a secret that Epic Games has been losing tons of money from launching games exclusively on its store. Now we might have some exact figures dated 2019.
Industry News August 4, 2021

Activision Blizzard August 3 update: Blizzard HR head Jesse Meschuk fired, ABK Workers Alliance speaks against law firm WilmerHale, class-action lawsuit filed on behalf of investors, execs delete their Twitter accounts

Following the news of Blizzard president J. Allen Brack’s departure from the company, Activision Blizzard announced that Jesse Meschuk, Blizzard’s senior vice president of HR, also left (and took his Twitter account with him).
Industry News August 3, 2021

Report: Tencent to acquire King’s Bounty developer 1C Entertainment

Tencent is continuing its acquisition spree, with the latest report claiming that the Chinese company is ready to buy 1C Entertainment. The Russian-founded and Poland-based company is best known for reinventing the iconic King’s Bounty series.
Industry News August 3, 2021

Playrix to support charities in four countries as part of its $115K nonprofit contest

Mobile publisher Playrix has announced the results of its annual nonprofit contest, which lets employees request finances for a charity of their choice. The company allocated a total of $115,000 for this initiative.
Game Development August 3, 2021

Voodoo’s Corentin Selz on hybrid-casual games: “We want players to stay for 14 or 30 days, or even longer”

Corentin Selz, Publishing Manager at Voodoo, discusses how the publisher is transforming its existing portfolio of hits into hybrid-casual titles in order to meet the increased demand from users for more in-depth gameplay.
Industry News August 3, 2021

Tencent and NetEase shares sink after Chinese state media compare games to ‘electronic drugs’

In just 24 hours, shares of the Chinese tech giants like Tencent and NetEase dropped drastically in the wake of the state newspaper comparing games to drugs.
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