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Supercell games have 200 million MAU, with 68% of Clash of Clans players coming to it via word of mouth
17:49
Mark Darrah on target audience and decision-making: “Running your design as a democracy is not a good way to go”
15:12
Baldur’s Gate 3 sales could exceed 7.5 million copies, given that its was completed by 1.3 million players
08:01
What indie devs say about 2023 games market: overcrowding, uncertainty about future funding, but faith in recovery
30.11
Honkai: Star Rail named Game of the Year by both Apple and Google, following in footsteps of Genshin Impact
30.11
CI Games expects Lords of the Fallen to generate $100 million in net revenue over years
30.11
New victims of Embracer’s restructuring: 50 Fishlabs employees to be laid off, Free Radical Design might be closed
29.11
Unity to close offices in 14 locations and lay off 265 employees, bringing total job cuts in 2023 to over 1,100
29.11
Cyberpunk 2077: Phantom Liberty hits 4.3 million copies sold, as CD Projekt reports best Q3 in its history
28.11
Lethal Company becomes top-rated game of 2023 on Steam, also breaking into top 5 new titles by peak concurrent players
28.11
All news
Industry News April 7, 2020

New survival game in development from DayZ creators

Dean Hall, who created DayZ, reunites with Brian Hicks, who was Creative Director on DayZ at Bohemia Interactive.
Industry News April 6, 2020

Mount & Blade II: Bannerlord tops Steam best-selling list

Steam has posted last week’s top 10 best-selling games. The top spot is held by Mount & Blade II: Bannerlord, the game with impressive player counts and an unusual update schedule.
Industry News April 6, 2020

Amazon: from streaming games to making games

Amazon is now ready to expand its presence in the video game industry beyond Twitch.
Industry News April 3, 2020

GDC Relief Fundraiser concludes at $61K

Gamedev.world ran a fundraising event from March 27th to April 3rd, with money going to the GDC Relief Fund.  The raised money should support devs affected by the cancellation of GDC. The effort generated $61 thousand.
Industry News April 3, 2020

Unity launches Unite Now

Unity announced Unite Now, a series of learning sessions, demos, roundtables, interviews, and Q&As starting April 14.
Industry News April 3, 2020

The Last of Us Part II delayed indefinitely

Sony announced it would not be releasing The Last of Us Part II on May 29. The title has been delayed indefinitely due to the coronavirus pandemic.
Industry News April 2, 2020

VR vs flat screen development: checklist

Last year’s release of the Oculus Quest the recent launch of Half-Life: Alyx have certainly shifted the VR landscape, but it still remains a niche market.
Industry News April 2, 2020

? Twitch viewership grew 23% in March

Twich viewership reached 1.2 billion hours in March, which is 23 percent up from February.
Industry News April 2, 2020

? Sony launches $100 million fund to support those affected by COVID-19

Sony Corporation announced “Sony Global Relief Fund for COVID-19,” a $100 million fund to support those affected by the coronavirus pandemic.
Industry News April 2, 2020

Localizing Disco Elysium for China: what can go wrong?

Disco Elysium came out last year to universal acclaim. Its storytelling and customization system won four awards at The Game Awards 2019 and led many reviewers to choose the title as the game of the year, with Time listing Disco Elysium as one of the top games of the entire decade.
Industry News April 1, 2020

Teamfight Tactics surpasses 4.5 million downloads on mobile

Riot Games’ Teamfight Tactics has become the biggest auto chess debut on mobile with over 4.5 million downloads in the two weeks since release.
Industry News April 1, 2020

Frogwares embraces self-publishing

Frogwares, Ukraine-based developer of the Sherlock Holmes games and The Sinking City, is transitioning to self-publishing.
Industry News April 1, 2020

Terraria lifetime sales reach 30m copies

Terraria, which came out nearly nine years ago, has surpassed 30 million units sold.
Industry News April 1, 2020

Rockstar to give 5% of GTA Online and Red Dead Online revenues to fight coronavirus

Rockstar Games is joining the industry-wide efforts to fight COVID-19, and it means business. From April 1 to May 31, the company will donate 5% of GTA Online and Red Dead Online revenues for the treatment of patients.
Dev Interviews April 1, 2020

Alberto Belli on Italian gamedev scene: “Evolution always arrives just before extinction”

Italy is a great market for games. It’s worth €1.7 billion, which means that people buy and play games. However, revenues from Italian developers account for just around €50 million, and almost everything comes from a handful of key studios.
Industry News March 31, 2020

? Wasteland 3 release moved to August 28

inXile entertainment, the developer of Wasteland 3, has moved the release date from May 19 to August 28.
Industry News March 31, 2020

? Half-Life: Alyx is among Metacritics’s top 20 PC games

Half-Life: Alyx has made it to No.17 in the top 20 PC releases, with its current metascore sitting at 94 out of 100.
Industry News March 31, 2020

? Mount & Blade 2: Bannerlord is one of Steam’s biggest launches ever

Mount & Blade 2: Bannerlord came out in Early Access yesterday in Steam’s biggest launch of the year so far, with 209,234 concurrent players at its peak.
Industry News March 31, 2020

GamesIndustry: Game sales surge 44% amid coronavirus pandemic

Coronavirus has affected areas of the games industry such as manufacturing and business development. However, in terms of sales, the picture is different. As our colleagues at GamesIndustry.biz report in their study, sales are growing.
Industry News March 30, 2020

18 game companies team up with WHO to fight coronavirus

18 game companies have launched the #PlayApartTogether campaign. Under the initiative, 18 gaming brands will work with the World Health Organization to disseminate the WHO’s health guidelines through games.
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