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Industry News February 11, 2022

Microsoft to potentially give up 30% commission on Xbox in wake of regulatory pressure

Microsoft is now facing pressure from regulators ahead of the Activision Blizzard acquisition, which forced the company to revise some principles for its storefronts. This also means a possible replacement of standard 30% commission on Xbox with a more flexible model.
Industry News February 10, 2022

Harry Potter: Magic Awakened gets 2022 release date after generating over $200 million in Asia

Warner Bros. and NetEase have announced that they will launch Harry Potter: Magic Awakened on iOS and Android globally in 2022. The game has already become a hit in selected Asian countries.
Industry News February 10, 2022

Maxis refuses to release Sims 4 wedding expansion in Russia due to country’s anti-LGBTQ laws

Sims 4 developer Maxis has faced a choice of either cutting a part of the content from the game’s new wedding-themed DLC or not releasing it in Russia at all. The studio chose the latter, saying that the team is “committed to the freedom to love who you love.”
Industry News February 10, 2022

Battlefield 2042’ concurrent player count drops to less than 4K players, down 96% from its all-time peak

Battlefield 2042 continues to lose its audience. On February 9, the game peaked at only 3705 concurrent players on Steam, which is an all-time low for DICE’s latest online shooter.
Marketing February 9, 2022

Announcing game too early on Steam might cause trouble, especially if it looks unpolished

When is the best time to announce a game on Steam? Indie developer Aaron San Filippo has tried to answer this question and explain why presenting your project to the public too early might be a bad idea.
Industry News February 9, 2022

Microsoft’s acquisition of Activision ‘strikes fear’ in indie devs that might be outshined by AAA blockbusters

While Microsoft’s deal to acquire Activision Blizzard is yet to be approved, some indie developers are now raising concerns over its possible aftermath. They worry that the industry’s consolidation might leave them buried under tons of AAA games.
Industry News February 9, 2022

Japanese older people learning to play video games at special center to fight loneliness

There is a special esports center in Japan made exclusively for older people. The goal is to connect them through video games and help them avoid feeling isolated, especially amid the pandemic.
Featured February 9, 2022

New UGC platform YAHAHA to soft-launch on mobile and PC

YAHAHA, a new social entertainment platform created by a team of Unity veterans, announced it is entering soft launch in March 2022. Users can now join YAHAHA’s Early Exclusive Insiders Group to test-drive the platform.
Industry News February 8, 2022

More than entire AC series and like five San Andreases: GTA V sales compared to other games

GTA V has surpassed 160 million units sold since its launch on September 17, 2013. These whopping numbers look even more impressive compared to other notable video games.
Industry News February 8, 2022

Bilibili employee’s death sparks controversy over Chinese overwork practices

Over the weekend, one of the Bilibili employees passed away after working during the holiday week. Although the company denies this death has something to do with overwork, the incident caused debate about Chinese labor laws.
Industry News February 7, 2022

Devs saw their account blocked by Amazon after getting into infinite loop of automated answers

Automating customer support might be good for cutting costs, but sometimes it leads to really unpleasant results for actual clients. One of the Amazon app developers has shared a story of their account being suspended after making an occasional purchase.
Market Analysis February 4, 2022

Newzoo: Activision acquisition puts more pressure on Sony, with Warzone having 25% player share across PS, Xbox, and Steam

Only one month into 2022 and we have already witnessed one of the biggest acquisitions in the history of video games. Newzoo has shared some insights into the latest M&A activity, explaining how acquisitions of Bungie, Activision Blizzard, and Zynga will influence the market.
Industry News February 4, 2022

Fire Emblem Heroes generated over $950 million globally, being Nintendo’s highest-grossing mobile game

It’s been five years since Nintendo launched Fire Emblem Heroes. According to Sensor Tower, the title has reached $959 million in revenue worldwide on iOS and Android to date.
Industry News February 4, 2022

It Takes Two reaches 5 million copies sold, exceeding Josef Fares’ expectations

It Takes Two, a co-op hit game developed by Hazelight Studios, has reached a new milestone with 5 million units sold. This happened almost a year after its launch.
Game Development February 4, 2022

Pokémon Legends: Arceus already sold over 6.5 million copies. But could it look at least a little less hideous?

With more than 6.5 million copies sold in the first week, Pokémon Legends: Arceus is another blockbuster in the world-famous franchise. Despite the huge success, a lot of users have issues with the game’s visuals. So is there anything that could have been done to make it look if not stunning but at least decent?
Industry News February 3, 2022

Metroid Dread to become highest-selling game in series, but it’s still nothing compared to other Nintendo blockbusters

Nintendo has disclosed new data on the sales of its games. While Mario Kart 8 and Animal Crossing continue to generate huge numbers as expected, Metroid Dread is on the way to becoming the biggest-selling title of the whole franchise.
Industry News February 3, 2022

Sony to spend over $1 billion on keeping Bungie employees at studio over next several years

With the Bungie acquisition announced earlier this week, Sony has revealed how exactly the $3.6 billion spent on the buy-out will be allocated. It turns out that around $1.2 billion will go to keeping Bungie employees on board.
Industry News February 2, 2022

Games payment provider Xsolla appoints new CEO six months after mass layoffs controversy

Xsolla founder Aleksandr Agapitov will no longer serve as the company’s CEO. He will be replaced by former CTO Konstantin Golubitsky in a reshuffle happening six months after the layoffs scandal.
Featured February 2, 2022

How AI will revolutionize video games

The AI revolution is in full swing, and modern artificial intelligence methods for learning, planning, and optimizing have begun changing the rules in many industries, from advertising and social media to mining or manufacturing. But not video games. Or at least, not yet. AI academic and modl.ai co-founder Julian Togelius has examined how these technologies will alter video games in the coming years.
Industry News February 1, 2022

More deals and multiplatform investments: what Bungie acquisition means for PlayStation

Sony Interactive Entertainment CEO Jim Ryan has explained the company’s motives behind the Bungie acquisition. This deal is in line with PlayStation’s strategy of expanding beyond just one console and making new live-service games.
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