Marketing February 9 Announcing game too early on Steam might cause trouble, especially if it looks unpolished When is the best time to announce a game on Steam? Indie developer Aaron San Filippo has tried to answer this question and explain why presenting your project to the public too early might be a bad idea.
Industry News February 9 Microsoft’s acquisition of Activision ‘strikes fear’ in indie devs that might be outshined by AAA blockbusters While Microsoft’s deal to acquire Activision Blizzard is yet to be approved, some indie developers are now raising concerns over its possible aftermath. They worry that the industry’s consolidation might leave them buried under tons of AAA games.
Industry News February 9 Japanese older people learning to play video games at special center to fight loneliness There is a special esports center in Japan made exclusively for older people. The goal is to connect them through video games and help them avoid feeling isolated, especially amid the pandemic.
Featured February 9 New UGC platform YAHAHA to soft-launch on mobile and PC YAHAHA, a new social entertainment platform created by a team of Unity veterans, announced it is entering soft launch in March 2022. Users can now join YAHAHA’s Early Exclusive Insiders Group to test-drive the platform.