Marketing April 29, 2019 10 Facts Developers Should Know about South Korean Game Market As of 2018, South Korean game market is estimated at $5,764M, which makes it the 4th biggest country by game revenue after China, the U.S., and Japan
Industry News April 26, 2019 Epic Games CEO: Epic Would Retreat from Exclusives, if Steam Improved its Revenue Share This week saw a heated debate unfold on Twitter after Epic Games CEO Tim Sweeney tweeted about PC exclusives on EGS and the store’s revenue share model.
Industry News April 26, 2019 Cyber Hunter: Sci-Fi Take on Battle Royale with Parkour Elements There can’t be too many battle royale games. Or so they thought at NetEase.
Industry News April 25, 2019 Let’s Be Adult About It: Nutaku Dedicated Storefront Comes to Android Adult gaming portal Nutaku has released Nutaku Android Store. It allows users to download adult games, bypassing restrictions on Google Play.
Industry News April 25, 2019 Respawn CEO on Efficient Content Production for Apex Legends Respawn CEO Vince Zampella announced that the studio would not be shipping new Apex Legends content on a weekly basis, per Gamasutra. Instead, the game will receive season-by-season updates
Featured April 24, 2019 SuperData: Digital Games Market Ends Q1 2019 on a “Soft Note” In March, users spent $ 8.7 billion on digital copies of games. This is a 3% drop from the spending in March 2018.
Featured April 24, 2019 Crunch Culture Behind Games as a Service Polygon interviewed Epic Games staff about the success of Fortnite and the stress it brought on the team.
Featured April 23, 2019 What’s New in Streaming StreamElements and Stream Hatchet released the State of the Stream report for Q1 2019. The report analyzes viewership data by streaming platform, by streamer, and by game.
Industry News April 22, 2019 Google’s Indie Games Accelerator Returns Launched last year, Indie Games Accelerator program is now accepting applications for class 2019.
Industry News April 19, 2019 Tencent Will Sell Switch in China Tencent has secured the necessary approval to sell Nintendo’s portable console in China. The console will be distributed with a test version of the “New Super Mario Bros. U Deluxe.”
Industry News April 19, 2019 Iraq Bans PUBG and Fortnite Citing Negative Effects Iraq’s parliament voted this week to ban PUBG and Fortnite, popular online battle royale games, Reuters reports.
Marketing April 18, 2019 Combined 2018 Revenue of Top 25 Game Companies in Excess of $100 Billion The latest Newzoo report looks at the strongest players of the games market in 2018. Last year, the top 25 companies by game revenue earned a record-breaking $107.3 billion, which signifies 16% growth over 2017.
Featured April 17, 2019 Bukhman Brothers on Future of Playrix: “For $3 billion we won’t sell!” Wall Street banks are showing interest in Playrix, a gaming company established in Russia.
Marketing April 17, 2019 Over $1 Billion Pledged to Games on Kickstarter Kickstarter proudly announced on its blog that backers had pledged over $1 billion to projects in Games category.
Industry News April 16, 2019 Assassin’s Creed: Unity Can Help Restore the Real Notre-Dame Yesterday, the world held its collective breath in disbelief as flames engulfed Notre-Dame, Paris’s and the world’s gothic landmark.
Marketing April 16, 2019 Twitch Debuts First Game, Twitch Sings On April 13, Twitch launched its first game, Twitch Sings. It’s a karaoke game allowing users to stream their performances to their channels.
Industry News April 15, 2019 Apple Reportedly Investing Over $500M in Games for Apple Arcade Apple Arcade budget already exceeds $500 million, according to The Financial Times. Unnamed “people involved in the project’s development” indicate that Apple is spending several million dollars on each of 100+ games for Apple Arcade.
Industry News April 12, 2019 Xbox Executive Skeptical About Google’s Stadia Mike Nichols, Xbox chief marketing officer, shared his thoughts about Google’s Stadia with Telegraph. According to him, Google has the infrastructure for streaming but lacks the portfolio of big titles.
Industry News April 12, 2019 PlayerUnknown’s Battlegrounds Banned in Nepal On Thursday, Nepal Telecommunications Authority (NTA) permanently banned the online multiplayer battle royale game PlayerUnknown’s Battlegrounds (PUBG), Reuters reports.
Industry News April 11, 2019 MOBA genre losing popularity in China Chinese market research company Analysis published a report suggesting MOBA’s decline in popularity among Chinese players. Since 2018, MOBA has moved from the first to the third place in the mobile gaming category. Players’ preferences now lie with first-person shooters and simulation games, both of which attract lots of female users.