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Industry News September 12, 2019

US is CD Projekt’s biggest market

Yesterday, the CD Projekt Capital Group posted the fact sheet on its website containing key stats across its two segments: CD PROJEKT RED and GOG.com.
Industry News September 12, 2019

Gears 5 not doing great outside Microsoft stores

Gears 5 did not become a hit with Steam users or viewers on streaming services. This is very unusual for a AAA title from a major publisher, especially from Microsoft.
Industry News September 11, 2019

Mike Rose: developers should price games higher

The man at the helm of No More Robots, Mike Rose, shared his estimates of Steam sales data.
Industry News September 11, 2019

Apple Arcade game subscription platform launches September 19

Apple shared more details on the Apple Arcade subscription service, hailed as the “Netflix of games.”
Industry News September 10, 2019

EA to run technical trial of its cloud platform

Project Atlas technical trial kicks off Wednesday. It’s a cloud gaming service from Electronic Arts.
Industry News September 10, 2019

Zachtronics’Eliza: How to take control away from players and get away with it

Open worlds. Glossy visuals. Branching narratives that players can take wherever they want. Games have never been in a better shape to create believable experiences. At least, as far as AAA titles go.
Industry News September 10, 2019

MicroProse co-founded by Sid Meiers will release first game in 20 years

MicroProse, known for Sid Meier’s Civilization and its sequel, is making a comeback. The company has already announced its future title.
Industry News September 9, 2019

Over 40,000 indie games on Steam

Last week, Valve’s storefront updated its search tool to give users more flexibility using tags.
Industry News September 9, 2019

Pokémon Masters becomes the second biggest launch among Pokémon games

A week ago, Pokémon Masters came out on mobile. It has already grossed $26 million and became the second best launch in the series of Pokémon-themed games.
Industry News September 6, 2019

Belka Games receives strategic investment from AppLovin

Belarus’ Belka Games announced a strategic partnership with marketing company AppLovin.
Industry News September 6, 2019

My.Games execs explain strategy behind new store

With the launch of My.Games Store approaching, the Mail.ru’s gaming division executives share new details about the platform.
Industry News September 5, 2019

In Japan, women play mobile games more often than men

Women take the lead among mobile gamers in the Japanese market. This is according to the report by China’s Gamma Data based on the stats from Newzoo.
Featured September 5, 2019

“No sign the market is getting tired of match-3”: Interview with Playrix about Wildscapes

On August 14, Playrix launched Wildscapes, a new match-3 game. We sat down with Anton Chernyagov, the General Manager at Playrix, to talk about the new project and what makes it different from the other games in the -scapes series.
Industry News September 4, 2019

App Annie: Playrix becomes world’s third company by mobile games revenue

The end of August 2019 saw Playrix enter the top 3 companies by mobile games revenue. The top spot is held by Tencent followed by NetEase.
Industry News September 4, 2019

IP-based mobile games: doing it right

Tying your mobile game to a major IP can have a huge impact on your installs and revenues. Or not.
Industry News September 3, 2019

Filmmakers repurpose Tom Clancy’s: The Division to explore architecture

We have already discussed how games are not just about playing anymore. Newzoo has segmented all game enthusiasts into eight distinct personas based on their gaming behavior ranging from playing to owning to viewing.
Industry News September 3, 2019

Tencent experiments with high-fidelity facial animation to power up Unreal Engine

At the latest Gamecom, Tencent showcased PVPVE shooter with RTS elements called SYNCED: Off-Planet. The game features robo-zombies that you can eliminate or take control of to attack other players.
Industry News September 2, 2019

CryEngine 5.6 released offering over 1,000 improvements

After six months of work, the CryEngine team rolled out a new version of the engine — 5.6. It features over 1,000 changes to optimize game development.
Industry News September 2, 2019

Starbound developers accuse Chucklefish of labor exploitation

Several developers said the UK studio Chucklefish took advantage of dozens of unpaid contributors who worked on Starbound.
Industry News August 30, 2019

Gearbox producer: Early access not always good

If you announce your game too early, you risk disappointing the community with the long wait. Thus spoke Borderlands 3 producer Chris Brock.
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