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Industry News August 16, 2022

Microsoft launches Dev Box preview for developers to try cloud-based workstations

The preview version of Microsoft Dev Box has become available to the public. It is a service that allows developers to use ready-to-code cloud-powered workstations.
Industry News August 16, 2022

Unity shares fall 7% after board rejects proposed merger with AppLovin

Unity investors have reacted to the board’s rejection of an acquisition offer from AppLovin. As a result, the company’s shares dropped shortly after the news.
Industry News August 15, 2022

The better you play Civilization, the better your managerial skills, study says

Strategy games require certain managerial skills from players, and it has been proved by a research project. This study shows that participants who had higher skill in Civilization V were better at problem solving and organizing.
Deals August 15, 2022

Unity rejects AppLovin’s proposal, sticking to previously announced merger with ironSource

Days after AppLovin offered to snap up Unity for $17.5 billion, the company rejected the proposal. Instead, the board of directors will remain committed to its merger with marketing platform ironSource.
Industry News August 15, 2022

Half-Life peaks at over 12k concurrent players on Steam, thanks to fans’ online campaign

The original Half-Life game has broken its own record for the number of peak concurrent players. This once again shows that the series has a strong community even decades after its release.
Industry News August 15, 2022

PS4 sold twice as many units as Xbox One, according to new court papers

Sony has surpassed Microsoft in sales of previous gen consoles. This is according to the latest documents related to the Activision Blizzard acquisition, which indicate that the Xbox One sold half as much as the PS4.
Dev Interviews August 12, 2022

Massive Monster on Cult of the Lamb, juggling genres, and iteration: “You have to be fast and not get attached to an idea”

Jay Armstrong, director of game design at Massive Monster, has opened up about Cult of the Lamb, a whimsical roguelike / cult management sim. We discussed the game’s development, creating the concept of running a cult, and the importance of iteration in providing players with a unique experience.
Industry News August 12, 2022

Resident Evil and Devil May Cry producer Hiroyuki Kobayashi joins NetEase after leaving Capcom

Games industry veteran Hiroyuki Kobayashi has left Capcom after 27 years. The prominent producer will now be working for Chinese tech giant NetEase.
Industry News August 12, 2022

Cult of the Lamb peaks at over 60k concurrent players at launch

Cult of the Lamb, the latest title by Massive Monster, came out yesterday to warm reviews and huge success. The game has become a new indie hit, reaching over 60k peak concurrent players on Steam.
Industry News August 12, 2022

Electronic Arts defends FIFA loot boxes, calling them part of game that ‘players love’

Despite all the controversy, loot boxes have been crucial to FIFA monetization for years. Electronic Arts has now confirmed that it will add these packs in the next game, saying that players always have the option to not pay for them.
Legal August 11, 2022

Epic Games v. Apple antitrust appeal to take place on October 21, with participation from Epic’s allies

The US Court of Appeals for the Ninth Circuit will hear Epic Games v. Apple antitrust appeal on October 21. The Fortnite maker will try to argue that Apple must be considered a monopoly, while the iPhone maker will challenge the court’s decision.
Industry News August 11, 2022

GTA revenue drops to pre-pandemic levels, but it still generates over $200 million per quarter

Grand Theft Auto remains one of the biggest gaming franchises globally. However, its quarterly earnings are back to pre-pandemic levels, although the numbers are still strong due to the success of GTA Online.
Industry News August 11, 2022

Apex Legends breaks its Steam record, peaking at 511k concurrent players

Apex Legends has reached another milestone after the Season 14 launch. Respawn Entertainment’s battle royale broke its previous record for peak concurrent players by almost 100k users.
Industry News August 11, 2022

Microsoft accuses PlayStation of paying devs to keep their games off Game Pass

Microsoft has commented on Sony’s concern over the Activision Blizzard acquisition. The company told a Brazilian regulator that PlayStation pays developers to stay off Game Pass to prevent Xbox’s growth.
Industry News August 10, 2022

Former Halo Infinite art director joins Tencent’s studio Team Kaiju to work on new AAA IP

A few weeks after announcing his departure from 343 Industries, Nicolas Bouvier has joined AAA studio Team Kaiju. He is another Halo veteran at the new development subsidiary of Tencent’s TiMi Studio Group.
Industry News August 10, 2022

Godot developers form new studio W4 Games to improve engine’s ecosystem

Juan Linietsky and a group of other Godot veterans have started a new company called W4 Games. Its goal is to strengthen the engine’s ecosystem and help the games industry to embrace the open source model.
Industry News August 10, 2022

Unity reports net loss of over $200 million, representing 68.7% of company’s revenue

Unity has issued a financial report for the second quarter ended June 30. Despite seeing strong revenue growth, the company’s losses also increased year-over-year.
Deals August 9, 2022

AppLovin offers to snap up Unity for $17.5 billion 

Another huge gaming acquisition is on the horizon. Mobile app marketing platform AppLovin has made an offer to buy Unity in a $17.54 billion deal.
Industry News August 9, 2022

Analyst expects Game Pass to reach 100 million subscribers if Microsoft’s acquisition of Activision Blizzard closes

Microsoft’s $68.7 billion acquisition of Activision Blizzard will likely close by the beginning of 2023. If this happens, the number of Game Pass subscribers might reach 100 million, an analyst believes.
Industry News August 9, 2022

Take-Two reports net loss of $100 million as Strauss Zelnik says “I don’t believe the entertainment business is recession proof”

Take-Two has released its first financial report after closing its acquisition of Zynga. Although the publisher’s revenue rose in the three months ended June 30, it posted a huge loss due to increased costs and macroeconomic factors.
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