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Featured July 19, 2022

ZiMAD on how it tripled Domino Online’s player count and increased its ad revenue fivefold

In 2020, ZiMAD was looking to acquire a casual game that would seamlessly fit into its portfolio of board games, when it found Domino Online. At the time, however, its metrics were mediocre at best. In this article, Yana Vesnina, M&A manager at ZiMAD, explains why the publisher decided to buy the game and how it managed to dramatically increase its revenue.
Legal July 19, 2022

Court dismisses class-action antitrust lawsuit against Sony over PS Store prices

A class-action antitrust lawsuit against PlayStation has been dismissed. The plaintiffs argued that the company should be considered a monopoly for using its dominant position to control video game prices in its online store.
Industry News July 19, 2022

Hacker posts internal Roblox documents, containing personal data of platform’s devs

One of the Roblox employees has been compromised, which led to an anonymous hacker posting the company’s internal documents. They contain private information and personal data. The gaming platform, however, refused to cooperate with the hacker.
Industry News July 19, 2022

Halo Infinite art director Nicolas Bouvier leaves 343 Industries after almost 14 years

343 Industries continues to lose experienced talent. Nicolas Bouvier, who has worked at the Halo franchise for almost 14 years, has announced his decision to leave the studio and pursue new opportunities.
Industry News July 18, 2022

Ubisoft artist on why devs refuse to communicate with gamers: “People will say toxic stuff no matter what you do”

Communication issues between developers and players become the subject of heated debates every time a new game comes out or any controversy related to it arises. Ubisoft lead prop artist Joe Hobbs has tried to explain why devs usually prefer to stay silent on social media.
Industry News July 18, 2022

Electronic Arts files patent for changing in-game content based on player behavior

Electronic Arts has introduced a new patent aimed at creating more personalized in-game content. The system will be able to potentially analyze player behavior and offer them unique challenges and recommendations.
Marketing July 18, 2022

Why eye-catching capsule art is essential for game’s marketing and its YouTube coverage

It is obvious that games must have great gameplay to attract players. However, eye-catching capsule art is equally or sometimes even more important than other elements in terms of marketing. It is also one of the key things that streamers look at when they decide to cover a game.
Market Analysis July 15, 2022

NPD: US video game spending fell 10% to $26.3 billion in first half of 2022

The NPD Group shared a new report on the best-selling games, consoles, and accessories of the first half of 2022. US game spending has been declining for seven months in a row, with subscription services being the only category showing growth.
Industry News July 15, 2022

Digital Bros forms indie publisher HOOK to provide devs with access to its rich resources

Italy-based Digital Bros has a few hits in its portfolio, which were released under its subsidiary 505 Games. The company has now formed a new publishing label HOOK. Focused on indie games, it will also have full access to Digital Bros’ resources.
Industry News July 15, 2022

Unity community demands John Riccitiello’s resignation after he calls devs who shun monetization ‘f***ing idiots’

Unity CEO John Riccitiello has opened up about the company’s merger with ironSource. Some of his thoughts on mobile games monetization, however, caused controversy and sparked outrage among Unity developers.
Industry News July 14, 2022

Report: Techland tops CD Projekt as Poland’s largest game company by market cap

CD Projekt shares have been falling for a while now, undermining its position in the Polish games market. According to the latest report, Techland is now valued more than the Cyberpunk 2077 developer.
Deals July 14, 2022

Nintendo acquires CG production company Dynamo Pictures, which worked on Death Stranding and Persona 5

Nintendo has acquired Dynamo Pictures, a company that produces CG and other visual content for games and anime. The team will become a wholly owned subsidiary focused on making content based on Nintendo IPs.
Industry News July 14, 2022

Resident Evil 2 remake sells over 10 million copies, becoming third best-selling game in Capcom’s history

Capcom has announced that the remake of Resident Evil 2 has surpassed 10 million units sold worldwide since its launch in January 2019. The game has now become one of the highest-grossing titles in the company’s catalog.
Industry News July 13, 2022

Naughty Dog artist on not having to crunch for first time in his 13-year career: “Feels good, really good”

Naughty Dog principal environment artist Anthony Vaccaro has opened up about his experience of working on the Last of Us remake. This seems like the studio managed to finish the game without crunch this time, creating a healthy work culture.
Deals July 13, 2022

Unity to merge with ironSource in deal valuing app monetization platform at $4.4 billion

Unity has announced a merger agreement with app monetization platform ironSource, which is now valued at $4.4 billion. The companies plan to build a unique platform for creating, publishing, and monetizing games.
Deals July 13, 2022

Spotify snaps up music trivia game Heardle to improve discoverability on its platform

Spotify has made its first game-related acquisition. The company announced its intent to buy Heardle, a music trivia game inspired by this year’s hit Wordle. The financial terms of the deal remain undisclosed.
Industry News July 12, 2022

Tencent to not let Chinese minors play online games for more than 3 hours per week: “It’s better to breathe in some fresh air”

Tencent has dispelled rumors that it will allow Chinese underage gamers to play for more than three hours a week during the summer. The company will continue to follow the country’s strict rules, saying that kids should better go outside.
Industry News July 12, 2022

How Game Insight neglected hundreds of employees, threatening to sue them during liquidation of its Russian entity

Hundreds of people lost their jobs when Guns of Boom developer Game Insight announced the liquidation of its Russian entity last month. The company, which refuses to pay salaries and demands that employees return their computers, says that it has no money in its accounts, although its games continue to generate revenue. 
Deals July 12, 2022

Nordisk Games acquires The Quarry and Until Dawn developer Supermassive Games

Supermassive Games is now fully owned by Nordisk Games, a gaming subsidiary of Danish entertainment company Nordisk Film. The financial terms of the deal remain undisclosed.
Industry News July 11, 2022

Jade Raymond’s Haven Studios to work on cloud technology for live service games under PlayStation

Sony has officially closed the deal to acquire Haven Studios. Founded by Jade Raymond, the team will focus on finding innovative ways to use cloud technology in live service games.
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