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Industry News April 26, 2019

Epic Games CEO: Epic Would Retreat from Exclusives, if Steam Improved its Revenue Share

This week saw a heated debate unfold on Twitter after Epic Games CEO Tim Sweeney tweeted about PC exclusives on EGS and the store’s revenue share model.
Industry News April 26, 2019

Cyber Hunter: Sci-Fi Take on Battle Royale with Parkour Elements

There can’t be too many battle royale games. Or so they thought at NetEase. 
Industry News April 25, 2019

Let’s Be Adult About It: Nutaku Dedicated Storefront Comes to Android

Adult gaming portal Nutaku has released Nutaku Android Store. It allows users to download adult games, bypassing restrictions on Google Play.
Industry News April 25, 2019

Respawn CEO on Efficient Content Production for Apex Legends

Respawn CEO Vince Zampella announced that the studio would not be shipping new Apex Legends content on a weekly basis, per Gamasutra. Instead, the game will receive season-by-season updates
Featured April 24, 2019

SuperData: Digital Games Market Ends Q1 2019 on a “Soft Note”

In March, users spent $ 8.7 billion on digital copies of games. This is a 3% drop from the spending in March 2018.
Featured April 24, 2019

Crunch Culture Behind Games as a Service

Polygon interviewed Epic Games staff about the success of Fortnite and the stress it brought on the team.
Featured April 23, 2019

What’s New in Streaming

StreamElements and Stream Hatchet released the State of the Stream report for Q1 2019. The report analyzes viewership data by streaming platform, by streamer, and by game.
Industry News April 22, 2019

Google’s Indie Games Accelerator Returns

Launched last year, Indie Games Accelerator program is now accepting applications for class 2019.
Industry News April 19, 2019

Tencent Will Sell Switch in China

Tencent has secured the necessary approval to sell Nintendo’s portable console in China. The console will be distributed with a test version of the “New Super Mario Bros. U Deluxe.”
Industry News April 19, 2019

Iraq Bans PUBG and Fortnite Citing Negative Effects

Iraq’s parliament voted this week to ban PUBG and Fortnite, popular online battle royale games, Reuters reports.
Marketing April 18, 2019

Combined 2018 Revenue of Top 25 Game Companies in Excess of $100 Billion

The latest Newzoo report looks at the strongest players of the games market in 2018. Last year, the top 25 companies by game revenue earned a record-breaking $107.3 billion, which signifies 16% growth over 2017.
Featured April 17, 2019

Bukhman Brothers on Future of Playrix: “For $3 billion we won’t sell!”

Wall Street banks are showing interest in Playrix, a gaming company established in Russia.
Marketing April 17, 2019

Over $1 Billion Pledged to Games on Kickstarter

Kickstarter proudly announced on its blog that backers had pledged over $1 billion to projects in Games category.
Industry News April 16, 2019

Assassin’s Creed: Unity Can Help Restore the Real Notre-Dame

Yesterday, the world held its collective breath in disbelief as flames engulfed Notre-Dame, Paris’s and the world’s gothic landmark.
Marketing April 16, 2019

Twitch Debuts First Game, Twitch Sings

On April 13, Twitch launched its first game, Twitch Sings. It’s a karaoke game allowing users to stream their performances to their channels.
Industry News April 15, 2019

Apple Reportedly Investing Over $500M in Games for Apple Arcade

Apple Arcade budget already exceeds $500 million, according to The Financial Times. Unnamed “people involved in the project’s development” indicate that Apple is spending several million dollars on each of 100+ games for Apple Arcade.
Industry News April 12, 2019

Xbox Executive Skeptical About Google’s Stadia

Mike Nichols, Xbox chief marketing officer, shared his thoughts about Google’s Stadia with Telegraph. According to him, Google has the infrastructure for streaming but lacks the portfolio of big titles.
Industry News April 12, 2019

PlayerUnknown’s Battlegrounds Banned in Nepal

On Thursday, Nepal Telecommunications Authority (NTA) permanently banned the online multiplayer battle royale game PlayerUnknown’s Battlegrounds (PUBG), Reuters reports.
Industry News April 11, 2019

MOBA genre losing popularity in China

Chinese market research company Analysis published a report suggesting MOBA’s decline in popularity among Chinese players. Since 2018, MOBA has moved from the first to the third place in the mobile gaming category. Players’ preferences now lie with first-person shooters and simulation games, both of which attract lots of female users.
Featured April 10, 2019

Choices that Telltale Games Made: We Will Remember That

Gameinformer joins the industry-wide conversation about casualties of unfortunate production practices. Former employees of Telltale Games spoke to the magazine to relate their heart-breaking story.
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