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Industry News April 21, 2021

IDFApocalypse begins April 26, 2021

Apple announced that the AppTrackingTransparency requirements will apply starting April 26, 2021
Industry News April 20, 2021

Simon Carless on long demos and how they increase games’ discoverability on Steam

Developers usually make demos and prologues relatively short. However, titles like Loop Hero and The Riftbreaker prove that letting people play your game for hours before release can increase its discoverability and number of wishlists.
Industry News April 20, 2021

Graph: only 1% of games released on Steam in 2020 cost over $50, while 53% are $5 or less

In case you’ve ever wondered if there has been “a race-to-the-bottom in pricing on Steam,” here is a graph that could help answer this question.
Industry News April 20, 2021

Dying Light 2 developer Techland apparently going public

After twenty years of being “a limited liability company”, Techland changed its company details to “Techland S.A.” “S.A.” is short for “Spółka Akcyjna”, which means a publicly-traded company.
Industry News April 20, 2021

Sony admits decision to shut down PlayStation Store for PS3 and PS Vita was wrong

Three weeks after confirming the closure of PlayStation Store for PS3, PS Vita and PSP, Sony changed its mind. The company now said that users will continue to be able to purchase digital copies of games on PS3 and PS Vita. The support for PSP, though, will terminate on July 2, as originally planned.
Industry News April 19, 2021

Microsoft announces Xbox Cloud Gaming limited beta for Windows 10 and iPhone/iPad

Microsoft announced that tomorrow it’ll begin sending out invites to start testing the Xbox Cloud Gaming limited beta for Windows 10 PCs and Apple phones and tablets via web browsers.
Industry News April 19, 2021

China’s games industry to reach $49 billion in 2021, accounting for 32% of global revenue

China remains the biggest and one of the fastest-growing games markets in the world. Experts expect it to account for almost the third of total games industry revenue in 2021.
Game Development April 19, 2021

Video Game Insights launches new data tool for indie devs

Data platform for indie devs Video Game Insights has launched a new tool that highlights genres that make the most money and genres that are oversupplied.
Industry News April 19, 2021

Gachas, guilds, cosmetics, and other revenue drivers for mobile games, according to GamesRefinery

Mobile gaming analytics company GameRefinery analyzed the top 200 grossing iOS games in the US and China to find out five features that impact the revenue the most.
Marketing April 19, 2021

Indie developer Jake Birkett: Ancient Enemy’s early wishlists converted best

Jake Birkett, owner of Grey Alien Games (Ancient Enemy, Shadowhand, and Regency Solitaire) has shared an interesting graph showing how well wishlists convert into purchases depending on the month added.
Industry News April 19, 2021

Crash Bandicoot: On the Run surpasses $1.2 million in revenue, hits over 34 million downloads

In the first quarter (ended on March 31), Crash Bandicoot: On the Run became one of the top mobile games in terms of revenue and downloads. King’s title also surpassed 20 million downloads faster than any other runner before, including Subway Surfers.
Industry News April 19, 2021

Genshin Impact dev miHoYo targets female audience with new game Tears of Themis

miHoYo has announced otome “romance x detective x adventure” game Tears of Themis for iOS and Android.
Industry News April 19, 2021

Amazon pulls plug on The Lord of the Rings MMORPG

Bad luck seems to continue to plague Amazon’s incursions into the gaming space. The Twitch owner has canceled The Lord of the Rings online role-playing game announced in 2019.
Industry News April 19, 2021

Days Gone Director John Garvin: “If your game is coming out to a 70 [on Metacritic], you’re not going to be the creative director for very long”

Days Gone creative director and writer John Garvin attributes the cancellation of the sequel to the mixed reviews the game received. In the meantime, over 47,000 people have signed the petition for a Days Gone sequel on Change.org.
Industry News April 16, 2021

IO Interactive plans to publish third-party games, hints at unannounced new IP

The Hitman creators have shared their plans for the near future. IO Interactive has opened a third studio to help support its current games and an unannounced new IP. The company also has ambitions to publish titles from third-party developers.
Industry News April 16, 2021

UGC platform Core that lets players create their own games launches for free in early access

Epic Games-backed Core has entered early access. It is a platform that gives users tools to create and monetize their own games, as well as travel between thousands of worlds within a so-called multiverse.
Industry News April 16, 2021

Garry Kasparov launches chess gaming platform with lessons from experts and 50,000 puzzles

Recognized chess grandmaster Garry Kasparov has announced the launch of his new premium platform Kasparovchess that’s been several years in the making. It’s a place where professionals will share their tips and lessons and analyze games from players around the world.
Industry News April 16, 2021

CD Projekt estimates record revenue for 2020, earning over $560 million

Before releasing its annual financial report for 2020, CD Projekt shared the estimated numbers. The company earned a record-breaking $563 million, which is more than 2 times higher than revenues for 2015 — the year when The Witcher 3 was released.
Industry News April 16, 2021

Valve’s Gabe Newell: “Independent game developers are the bedrock of our industry”

The Indie Publishing Awards 2021 ceremony aired yesterday for the first time.
Industry News April 16, 2021

Square Enix denies Bloomberg report that it considered selling company off

Square Enix is not up for sale despite Bloomberg Japan having reported that there was interest from several buyers to acquire the company.
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