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Industry News April 16, 2021

PUBG owner Krafton applies for IPO

PlayerUnknown’s Battlegrounds parent company Krafton has applied for an IPO.
Industry News April 16, 2021

Contemporary-ballet film uses Unreal Engine and The Banner Saga score

Producer Tom Cummings was awarded $50,000 MegaGrant from Epic Games. He used the grant to create award-winning contemporary-ballet feature film Aberthol.
Industry News April 16, 2021

Sensor Tower: “On the App Store, mobile game installs declined 22.4% to 2.3 billion compared to Q1 2020”

Sensor Tower has rolled out its Data Digest for Q1 2021 that delves into the current state of the global mobile app ecosystem.
Industry News April 15, 2021

Indie developer plans to release title Refund This Game at price of $99.99 to highlight flaws in Steam’s refund policy

Some people have refunded the latest title by Goodbyeworld Games after finishing it in less than two hours. The studio’s designer is now pitching a special game called Refund This Game to draw attention to Steam’s refund policy.
Industry News April 15, 2021

AppLovin raises almost $2 billion through IPO in one of biggest public debuts of 2021

Mobile marketing platform AppLovin went public just over a month after announcing its decision. The company raised $1.8 billion in its initial public offering.
Industry News April 15, 2021

Epic Games releases MetaHuman Creator in early access

MetaHuman Creator is now finally available in early access. Epic Games’ new toolkit allows developers to create realistic digital humans within minutes.
Industry News April 15, 2021

Sensor Tower on revenue increases in mobile games following Battle Pass/Season Pass implementation

A new analysis on the Sensor Tower blog delves into a few successful implementations of a Battle Pass/Season Pass in mobile games. The latest post looks at Clash of Clans, Clash of Clans, Hay Day and Lords Mobile. The latter doubled its revenue month-over-month in January 2021 after developer IGG introduced the game’s new Season Pass.
Industry News April 15, 2021

PickFu releases rapid user feedback platform for mobile game devs

Rapid market feedback platform PickFu launched PickFu for Games.
Industry News April 14, 2021

Ampere: acquiring Discord might help Microsoft tap into engaged and ‘commercially valuable’ audience

People that use Discord are highly engaged and hardcore gamers, who are more likely to use subscription services. That’s why the potential deal could boost Microsoft’s Game Pass ambitions.
Industry News April 14, 2021

Leak: miHoYo plans to support Genshin Impact for 12 years due to increasing revenue

Genshin Impact has become a huge hit, helping Chinese studio miHoYo earn almost $800 million last year. The developers are now reportedly planning to extend its roadmap to 12 years.
Industry News April 14, 2021

Josh Sawyer and other game developers on retirement: “I don’t believe it will be an option for me”

The games industry attracts more creators and specialists each year. However, the question is if they will be able to save enough money and retire, or have to work until their last breath? Here are some insights from developers.
Industry News April 13, 2021

Epic Games raises another $1 billion, including $200 million from Sony

Epic Games has completed a $1 billion round of funding, giving it a valuation of $28.7 billion. It also allowed the company to strengthen its collaboration with Sony, which invested $200 million this time.
Industry News April 13, 2021

Nekki introduces early access version of physics-based 3D animation software Cascadeur

Cascadeur allows developers to make physically correct animations without motion capture. Nekki has now launched an early access version, which smaller devs can use for free.
Marketing April 13, 2021

SocialPeta: Mobile Gaming Industry Statistics and Trends for 2021

Ad and marketing intelligence platform SocialPeta provided an update on the state of the mobile gaming market.
Industry News April 13, 2021

Creative Assembly opens third studio, becoming largest games developer in UK

Creative Assembly is now the UK’s largest gaming company. The developer that created the Total War series has three studios in the country with 800 permanent employees.
Featured April 13, 2021

Josh Sawyer: “Smaller teams and smaller projects will be the future of the industry for most devs”

According to game designer Josh Sawyer, smaller studios working on smaller projects will play an increasingly noticeable role in the industry as it evolves in the years ahead.
Industry News April 13, 2021

Activision sues creator of browser game Warzone, calling his trademark claims ‘frivolous’

Indie developer Randy Ficker launched web-based strategy Warzone in 2017. After Activision released Call of Duty: Warzone last year, Ficker accused the company of infringing his trademark rights. The publisher, however, denies the claim.
Industry News April 12, 2021

Chinese studio Ohayoo has published over 150 titles in 2 years, strengthening ByteDance’s position in mobile

Ohayoo is a gaming division of ByteDance, which also owns TikTok. The studio, focused on casual and hypercasual titles, has already published over 150 mobile titles with 500 million downloads since 2019.
Industry News April 12, 2021

Report: Sony’s obsession with AAA blockbusters damages small studios and leads to high turnover

Sony’s decision to focus on AAA games and to almost stop supporting smaller games and studios might be a good business move. However, this strategy has already led to staff turnover, Days Gone 2 rejection, and other internal issues.
Marketing April 8, 2021

Valve on what affects Steam algorithm and importance of tags and game pages

Valve employees broke down how Steam’s algorithm really works and what developers should do to potentially increase their sales and visibility of their games. The company also provided insights on the possibility of adding new services and features to the platform.
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