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Industry News June 22, 2022

Activision Blizzard shareholders vote for annual misconduct report, ignoring board’s recommendation

Activision Blizzard shareholders have voted for the company to issue an annual report about workplace misconduct and make all details public. The publisher’s board, however, previously recommended a no vote regarding this matter.
Industry News June 21, 2022

Report: up to 2500 Russian devs lost jobs over last month following mass layoffs at top game studios

Thousands of game developers based in Russia have lost their jobs over the last month, according to the latest report by Forbes Russia. This is a result of business liquidations and mass layoffs that have occurred at top studios, including MYTONA, Plarium, and Game Insight.
Market Analysis June 21, 2022

90% of all revenue on Steam come from top 8 countries, US publishers account for almost 50% of sales

VG Insights has shared a new report on Steam publishers. It’s been found out that 90% of all revenue on the store comes from the top 8 countries, including the US, Japan, and France.
Industry News June 21, 2022

Kojima Productions launches charity sale to support Ukrainian refugees moving to Japan

Death Stranding developer Kojima Production has announced a new charitable action to support Ukrainian refugees. The company will donate all proceeds from selling special peace sign necklaces.
Events June 20, 2022

AppQuantum announces mobile game developer contest with $2.5 million prize pool

Mobile publisher AppQuantum and WN Media Group have launched a contest for game developers. It is focused on casual titles. Winners will receive up to $1 million on marketing.
Industry News June 20, 2022

NetEase shares plunge following postponement of Diablo Immortal’s launch in China

Diablo Immortal was supposed to launch in China this week. However, publisher and the game’s co-developer NetEase has postponed the release, making its shares plunge as a result.
Market Analysis June 20, 2022

Apex Legends Mobile generates over $13 million, with US and Japan accounting for 70% of revenue

It’s been a month since Electronic Arts launched Apex Legends Mobile. The game has already reached over $13 million in revenue on iOS and Android, with the US and Japan accounting for more than two-thirds of this sum.
Dev Interviews June 17, 2022

Earth of Oryn: an upcoming story-driven city builder by Eli, indie developer working in rural Belgium

Belgian indie developer Edouard a.k.a Elivard has quit everything to pursue his ambitions and create the city-builder of his dreams titled Earth of Oryn. He has told us about this journey, the desire to stay independent, and drawing inspiration from classic games and Tolkien’s world.
Market Analysis June 17, 2022

Sensor Tower: Netflix mobile games surpass 13 million downloads, generating 1 million installs per month

Netflix mobile games have generated over 13 million downloads, according to Sensor Tower. Stranger Things titles saw a surge in installs after the fourth season of the popular show premiered last month.
Industry News June 16, 2022

Activision Blizzard says there was no “systematic harassment” at company, according to its own review

Activision Blizzard has shared results of its internal investigation, saying that there was no systematic harassment at the company. Its board has also concluded that the publisher’s executives never intentionally ignored instances of discrimination.
Market Analysis June 16, 2022

Bango: almost 30% of mobile studios in UK and US might close due to new regulations

Latest regulations and restrictions in the mobile app industry have made a lot of developers afraid of losing their businesses. According to Bango, almost 30% of respondents from the UK and US believe that their studios might eventually close.
Marketing June 15, 2022

How Whisker Squadron dev increased whistlists additions by “hiring” his teen daughter to run TikTok account

Indie developer and Flippfly co-founder Aaron San Filippo has asked his 15-year-old daughter to run the studio’s TikTok account. It was a really good move, resulting in a spike in daily wishlist additions for his upcoming game Whisker Squadron.
Industry News June 15, 2022

Arctic7 opens new development studio in Montenegro led by former Sperasoft production director

Austin-based company Arctic7 has started its global expansion by opening a new studio in Montenegro. The team led by former Sperasoft production director will primarily focus on game development.
Deals June 14, 2022

Candy Crush developer King acquires AI company Peltarion for undisclosed sum

King has announced the acquisition of Peltarion, a Swedish company focused on AI and machine learning. This deal should help the Candy Crush developer integrate these technologies into its mobile games.
Industry News June 14, 2022

Devolver Digital shares drop by over 50% as investors not satisfied with lowered sales expectations

Devolver Digital has seen its share price drop by over 50% over the last few days. The decline happened after the publisher warned investors of slower-than-expected sales.
Industry News June 14, 2022

Wargaming opening new studios in Poland and Serbia to reinforce its global operations

After exiting Russia and announcing the closure of its office in Belarus, Wargaming has revealed its next step in the restructuring. The company behind World of Tanks is now opening two new studios in Serbia and Poland.
Industry News June 10, 2022

Diablo Immortal generates $14.5 million on mobile in 1 week, Blizzard calls it “biggest launch in franchise history”

Diablo Immortal has been a subject to criticism and polarizing opinions ever since its launch. However, the game has attracted a large audience in its first week, with Blizzard calling it the biggest launch in franchise history.
Industry News June 10, 2022

Activision Blizzard recognizes Raven QA testers’ union, pledges to begin “good faith negotiations”

A few weeks after a group of testers at Raven Software voted to form a union, it was officially recognized by Activision Blizzard. The company’s CEO Bobby Kotick has also promised to begin negotiations with the Communications Workers of America (CWA).
Dev Interviews June 10, 2022

Retro Forge on making 16-bit metroidvania Souldiers: “Keeping the entire world consistent has been a nightmare”

Spanish indie studio Retro Forge Games has just launched its debut title Souldiers, a 16-bit metroidvania offering a hardcore combat system and a big colorful world. We have discussed the game’s development and challenges the team faced along the way with the studio’s co-founder and programmer Leo Fernandez Infante.
Marketing June 9, 2022

Stunlock Studios on building strong community and other factors of V Rising’s successful launch 

V Rising is a vampire survival game, which peaked at 150k concurrent players on Steam and sold 1 million copies in just one week. Stunlock Studios has now opened up about factors that contributed to the game’s rapid success.
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