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Market Analysis April 22, 2022

Genshin Impact generated $530 million in Q1 2022, driving global rise of open world RPGs on mobile

Genshin Impact has become the number one mobile game by consumer spend in the first quarter of 2022 globally, according to the latest report by data.ai. miHoYo’s title had a strong impact on the rise of the open world RPG subgenre.
Game Development April 22, 2022

Wolfire turns Overgrowth into open source game, making it free for modding and changing

Wolfire Games has made Overgrowth an open source project. What it means is that everyone who owns the game will be able to access its code and freely work with it for any purpose.
Industry News April 22, 2022

Report: Meta COO Sheryl Sandberg pressured Daily Mail to bury reporting on her then-boyfriend Bobby Kotick

Sheryl Sandberg, one of Meta’s executives, has reportedly pressured a UK tabloid to drop reporting on Bobby Kotick. This happened when she and the Activision Blizzard CEO were in a relationship.
Industry News April 21, 2022

LEGO Star Wars: The Skywalker Saga sells over 3 million units in biggest launch in franchise history

LEGO Star Wars: The Skywalker Saga has set a new record, becoming the fastest-selling game in the history of the franchise.
Industry News April 21, 2022

Valve resumes payments to Russian and Ukrainian devs following suspension

Valve has come up with a solution to resume payments to Steam developers based in Ukraine and Russia following the suspension last month.
Deals April 21, 2022

Gearbox to snap up Tiny Tina co-developer Lost Boys Interactive, adding new studio to Embracer family

Gearbox Entertainment has entered into an agreement to fully acquire Lost Boys Interactive, a studio known for helping with the Tiny Tina’s Wonderlands development. This deal will contribute to Embracer Group’s expansion.
Industry News April 21, 2022

Afghanistan to ban PUBG and TikTok for “misleading the younger generation”

Afghanistan has become another region where PUBG is facing local restrictions. Krafton’s global hit will be banned in the country, alongside TikTok.
Market Analysis April 21, 2022

US players spent $5 billion on mobile puzzle games over 12 months, with Candy Crush Saga holding crown

Mobile puzzle games generated $5 billion in the US during the past year, according to a new Sensor Tower report. Analysts also shared data on the highest-grossing titles and their installs.
Industry News April 20, 2022

Total time underage players spent in Tencent games reduced by 88% after implementing new restrictions

Tencent has shared the results of its efforts to create the so-called healthy gaming environment. The Chinese tech giant noted how the latest restrictions implemented last year helped reduce total time spent by minors in its titles.
Game Development April 20, 2022

How The Thing inspired Innersloth to make Space Mafia, which eventually turned into Among Us

Innersloth has opened up about the Among Us development. The studio, which is now recognized across the globe, talked about the game’s early version and sources of inspiration for the whole project.
Industry News April 20, 2022

CD Projekt shares drop to lowest level since January 2019 following latest financial results

CD Projekt shares have dropped to the lowest level in over three years soon after the Cyberpunk 2077 developer released its new financial report. Analysts also reduced their expectations for the company’s revenue.
Industry News April 20, 2022

Rovio open to more M&A deals in future, says it wants to make “right acquisitions”

Rovio is not known for actively purchasing other studios. However, the Angry Birds developer is now looking for potential M&A targets, saying that these deals will be an important part of its strategy.
Industry News April 20, 2022

Love Island developer Fusebox Games opens new studio in LA led by TV writer Michael J. Cinquemani

Mobile developer Fusebox Games has announced the opening of its new studio in Los Angeles. It will be led by writer and producer Michael J. Cinquemani.
Industry News April 20, 2022

David Jaffe turned down opportunity to direct $100 million budget game because he didn’t want to deal with Tencent

Prominent game designer David Jaffe, known for his work on series like God of War and Twisted Metal, has claimed that Tencent once wanted him to direct a game with a $100 million budget. However, he refused to partner with the Chinese tech giant.
Industry News April 19, 2022

French studio Ishtar Games starts new publishing label for indie developers

Ishtar Games, known for The Last Spell and the Dead In series, has started a new publishing label. The studio is now accepting applications from indie developers.
Market Analysis April 19, 2022

Newzoo: esports to generate $1.38 billion in 2022, with China accounting for third of global revenues

Newzoo has shared a new report on the global esports market. Analysts expect it to reach $1.38 billion by the end of 2022.
Market Analysis April 19, 2022

How Microsoft can build content fortress by letting companies place ads in free-to-play Xbox games

It’s been reported that Microsoft is now working on a special program to let third-party companies place ads in free-to-play games. Here is how this move might boost Xbox advertising ambitions and help it build the so-called “content fortress.”
Deals April 19, 2022

EG7 to sell its Russian subsidiary Innova for €32 million, one year after acquiring it for €110 million

EG7 has announced its intent to sell its subsidiary Innova, known for localizing and publishing MMO games in Russia. The Swedish holding company set the purchase price at €32 million.
Industry News April 19, 2022

Rumor: Sony considers FromSoftware as potential acquisition candidate

Sony has already stated that it has plans for more M&A deals after announcing the Bungie acquisition. According to a new rumor, Elden Ring developer FromSoftware might be the company’s next acquisition candidate.
Industry News April 19, 2022

Sega reportedly working on Crazy Taxi and Jet Set Radio reboots to create Fortnite-like global hits

Sega has reportedly been working on big-budget reboots of two of its Dreamcast titles. The Japanese company wants to increase its gaming revenue and add new hits to its portfolio.
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