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Market Analysis May 18, 2022

Niko Partners: China’s mobile and PC game market to reach over $55 billion in 2026

China’s video game market will surpass $55 billion by 2026, according to the latest Niko Partners report. Analysts expect mobile to still account for the vast majority of total revenue, with the number of domestic players reaching 730 million people.
Industry News May 18, 2022

Andreessen Horowitz launches $600 million fund to invest in video games and metaverse

Private VC firm Andreessen Horowitz has established Games Fund One, a $600 million fund aimed solely at video games. The company will invest in developers to contribute to building the future around the metaverse.
Deals May 18, 2022

Saudi Arabia’s Public Investment Fund buys 5% stake in Nintendo for around $3 billion

Saudi Arabia’s Public Investment Fund has made a big investment in Nintendo. It acquired a 5% stake in the Japanese company, which makes it the fifth-largest shareholder.
Industry News May 18, 2022

Tencent reports no revenue growth, as gaming crackdown in China affects active player base

Tencent has released its financial report for the first quarter of 2022 (ended March 31). The Chinese tech giant recorded no revenue growth, citing a decrease in its domestic player base due to the latest game-related restrictions in the country.
Industry News May 18, 2022

Sony to join metaverse buzz by offering more live service games and adopting cross-platform strategy

Sony might be the next tech giant to offer its own approach to the metaverse. The company plans to evolve its gaming business and adopt a cross-platform strategy ahead of potential changes in the market.
Deals May 18, 2022

CI Games to fully acquire publisher United Label ahead of potential dual listing

CI Games wants to buy back all remaining shares of publisher United Label. The company behind the Sniper: Ghost Warrior series has made the offer ahead of a potential listing in London.
Industry News May 17, 2022

Report: Wargaming plans to relocate up to 30% of its Belarusian staff, with others facing layoffs

A few Wargaming employees have shared new details about the ongoing liquidation of the company’s office in Minsk. The answers varied from talks about mass layoffs to Minsk-based devs being offered to keep working under another legal entity.
Industry News May 17, 2022

Techland hiring for AAA next-gen RPG based on new IP and led by former CD Projekt devs

Techland has opened up about its upcoming AAA open-world action RPG based on a new IP. The untitled game’s development is led by former CD Projekt RED staff, with the company now having dozens of open positions.
Deals May 17, 2022

Behaviour Interactive buys Scavengers developer Midwinter Entertainment from Improbable

Dead by Daylight developer Behaviour Interactive has acquired Midwinter Entertainment, known for its online survival shooter Scavengers. As a result, the game’s console versions have been canceled.
Industry News May 17, 2022

Anita Sarkeesian seemingly inspired Activision Blizzard’s controversial diversity tool

New details about Activision Blizzard’s Diversity Space Tool have appeared online. One of the creators of this software opened up about the initial idea behind it.
Industry News May 17, 2022

Apple to let developers increase subscription prices without notifying users under certain conditions

Apple has made a few changes to its App Store policy regarding subscription prices. From now on, iOS developers will now be able to charge users more money without notifying them.
Industry News May 17, 2022

In-game purchases accounted for 65% of Take-Two’s annual revenue of $3.5 billion

Take-Two has shared its financial report for the year ended March 31, 2022. The company reached $3.5 billion in revenue, with the bulk of it coming from microtransactions.
Events May 16, 2022

Program announced for WN Conference Istanbul’22, with talks from The Sandbox and Tim Willits

The WN Conference is coming to Istanbul on June 7-8. The program for the hybrid event has been announced, with a special metaverse track, talks dedicated to working with popular video game franchises, and NFT case studies.
Industry News May 16, 2022

Japanese studio Success establishes Hamster Department due to popularity of its hamster games

Tokyo-based Success Corporation has established a special hamster department. This means more games about cute hamsters are coming in the future.
Industry News May 16, 2022

Ukrainian studio Frogwares receives MegaGrant from Epic Games

Frogwares, known for creating a series of Sherlock Holmes games, has received the Epic MegaGrant from Epic Games. The Ukrainian studio will use this money to relocate its employees to safer areas and help the ones who have already moved to other countries in the EU.
Industry News May 16, 2022

Insider: Silent Hill 2 remake in development by Bloober Team, might be timed PlayStation exclusive

After months of silence, reports about an unconfirmed Silent Hill 2 remake have started to circulate again. The Medium developer Bloober Team is named as the studio behind the unannounced project.
Deals May 16, 2022

pnkfrg studios, founded by former King team leads, raises $3 million for blockchain gaming

Founded by former King team leads, pnkfrg (pronounced pink frog) studios has raised $3 million to create new mobile experiences based on blockchain and UGC videos.
Industry News May 16, 2022

No documentation and AC engine: what went wrong with Prince of Persia: The Sands of Time remake

Ubisoft India, which was the original team behind Prince of Persia: The Sands of Time Remake, has reportedly faced multiple struggles during the development. The studio had little experience and received almost no documentation from Ubisoft.
Industry News May 16, 2022

Activision Blizzard’s diversity tool causes controversy online, with Overwatch devs denying using this “creepy dystopian chart”

The so-called “Diversity Space Tool,” which was recently introduced by Activision Blizzard, has drawn criticism from players and developers. Some of the Overwatch creators have also denied any connection to this technology.
Market Analysis May 13, 2022

Report: top 10 public game companies generated $126 billion in 2021, 65% of total market revenues

In 2021, the top 10 public game companies reached $126 billion in revenue combined, according to a Newzoo report. This is a 10.2% growth year-over-year, as the consolidation trend in the industry continues.
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