Gamers in Germany spent around €6.2 billion on video games in 2019. That’s up 6 percent from 2018.
Coronavirus has affected areas of the games industry such as manufacturing and business development. However, in terms of sales, the picture is different. As our colleagues at GamesIndustry.biz report in their study, sales are growing.
The New Zealand Game Developers Association posted findings from its survey on the country’s games industry. The industry generated NZ$203 million ($131 million) in 2019, more than doubling from 2017’s NZ$99.9 million ($64.3 million).
AppMagic founder Max Samorukov shared the results of a new study into top performing game genres on mobile.
Facebook published a report on global trends in video games market. As per its findings, there are two main phenomena defining the industry.
The video game market is growing slower than a year before and slower than Newzoo analysts predicted earlier.
Women take the lead among mobile gamers in the Japanese market. This is according to the report by China’s Gamma Data based on the stats from Newzoo.
It’s going to be a good year for China’s two largest gaming companies. For that matter, it’s going to be a good year for all of the country’s digital gaming market.
In 2018, the EU video games market grew by 15% year on year and reached €21 billion. That’s according to the latest report by Interactive Software Federation of Europe (ISFE).
South Korea is the 4th top economy by video games revenue after the US, China, and Japan.