All publications of the author Evgeny Obedkov
New PEGI rating criteria labels all games that teach or encourage gambling 18+
PEGI rates games on the age scale ranged from 3 to 18. There are a lot of criteria that impact the rating, with 18+ content including violence, discrimination, sex, and bad language. From now on, any game with gambling elements will automatically get a PEGI 18 rating.
Indie games account for 40% of all units sold on Steam, based on analysis of over 60K titles
Steam has always been a good place for indie games, and this market keeps growing every year. According to a new piece of analysis from VG Insights, indie titles make up 40% of all units sold on Valve’s store.
Report: how China’s playtime restrictions might stimulate grey market and steer kids to use VPNs
The grey market plays a huge role in the Chinese games industry, and the country’s new playtime restrictions for kids might boost it even more. People will not stop looking for alternative ways of playing games, especially if there are not too many legal solutions left.
Former Bethesda dev on working with UE5: “I completed what I thought would be 13 weeks of work in 4 weeks”
Nate Purkeypile, a solo indie developer and former Bethesda employee, has shared his experience of creating a game on Unreal Engine 5. He was impressed by the engine, saying that it helped him significantly accelerate the development of his title.
Naughty Dog bosses criticized for equating hard and passionate work to crunch
Neil Druckmann and Evan Wells have shared their thoughts on crunch in the games industry. Naughty Dog co-presidents said that while there is no one solution for this issue, game studios shouldn’t prohibit passionate devs from working on a project overtime.
No tattoos, no nudity, and spoons everywhere: how CDPR censors GWENT for China
GWENT is known for its outstanding arts, but the Chinese version of the game has suffered from censorship a lot. CD Projekt had to cut all violent and NSFW content, which suddenly gave cards weird (and sometimes hilarious) context.
China to fight game addiction by cutting playtime for minors to only three hours a week
There have already been enough restrictions for Chinese minors when it comes to their playtime, but the rules have now become even stricter. The country’s gaming regulator will prohibit underage gamers from playing more than three hours a week.
China to ban US IPOs for domestic tech companies holding ‘sensitive consumer data’
Beijing might prohibit Chinese tech giants from listing outside the country. If the new regulations come into force, companies that operate “large amounts of sensitive consumer data” won’t be able to go public in the US.
Creator of horror game Summer of ’58 leaves games industry due to Steam refund policy
Emika Games, a developer of small horror games, has announced his retirement from game development “for an indefinite time.” He made the decision due to the Steam policy, which allows users to refund games after playing them for less than two hours. It left the developer with no profit.
Former Epic Games veteran launches legal service to help devs not get screwed by contracts
Aleksey Savchenko, a former business development manager at Epic Games, has announced his new project aimed at bringing more justice into the games industry. It is a legal and consulting service to help developers avoid the pitfalls of relationships with large companies.
Tencent’s complicated relationship with Chinese government and media cost it $400 billion in market value
Tencent saw its market cap drop almost twice since the beginning of the year. It is all happening in the wake of new regulations from the Chinese government that has a long history of love-hate relationship with the games industry.