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Industry News September 22, 2020

Voodo wins court case against studio and publisher copying mechanics of Woodturning

Hyper-casual giant Voodoo has won a court case against Istanbul-based publisher Rollic Games, which is owned by Zynga, and developer Hero Games. According to Voodoo’s claims, Hero Games copied key elements of Voodoo’s hit Woodturning.
Industry News September 22, 2020

Trump approves US TikTok deal

Industry News September 21, 2020

Microsoft acquires ZeniMax Media and its game publisher Bethesda Softworks

Microsoft announced plans to acquire ZeniMax Media, the parent company of Bethesda Softworks. The deal will cost Microsoft $7.5 billion in cash.
Industry News September 18, 2020

TikTok and WeChat to dissapear from US app stores

Starting this Sunday, TikTok and WeChat will be removed from the US App Store and Google Play.
Industry News September 18, 2020

Bandai Namco acquires Reflector Entertainment to expand in global markets

Bandai Namco announced the acquisition of Montreal-based Reflector Entertainment, co-founded by ex-Creative Director at Ubisoft. The studio is now making its first game Unknown 9: Awakening.
Industry News September 18, 2020

Trump administration investigates Tencent’s US gaming investments and acquisitions

Industry News September 17, 2020

Fall Guys case study: how viral marketing, streamers and world of mouth impacted title’s explosive growth

Industry News September 16, 2020

IKEA and Asus ROG to make gaming furniture and accessories in China

IKEA is developing about 30  pieces of gaming furniture that will go on sale in February 2021, starting in China.
Industry News September 16, 2020

ByteDance to hire 1,000 students to work on games

ByteDance, primarily known for social networks TikTok, Douyin, and Helo, continues to step up its gaming capabilities. The company listed nearly 1,000 new gaming jobs in the coming year.
Industry News September 16, 2020

Gameloft picks up storytelling games developer The Other Guys

Gameloft announced today that it has acquired The Other Guys, the studio behind interactive series app Linda Brown and interactive storytelling platform Journeys.
Industry News September 16, 2020

Apple: “Epic started a fire, and poured gasoline on it”

In a latest opposition filing, Apple said that “Epic started a fire, and poured gasoline on it, and now asks this Court for emergency assistance in putting it out.”
Industry News September 16, 2020

Apple announces new rules for submitting iOS and iPadOS apps

Industry News September 16, 2020

Embracer snaps up Vertigo Games

Embracer Group, the THQ Nordic parent company, is acquiring 100 percent of the share capital in Vertigo Games through its wholly-owned subsidiary Koch Media.
Industry News September 16, 2020

Game Industry Legal Conference to run October 6-7, 2020

Game Industry Legal Conference will be held October 6-7, 2020.
Industry News September 14, 2020

Scottish Games Network: Is Scotland’s games industry shrinking?

Scotland’s industry body Scottish Games Network has won an undisclosed grant from Connected Innovators to fund the comprehensive study in the country’s video games industry.
Industry News September 14, 2020

Unity to raise up to $1.21 billion in IPO

Unity Software is planning to raise $1.2 billion in an IPO that will take place this Wednesday. Last week, the firm amended the terms for its IPO.
Industry News September 14, 2020

China accuses Subway Surfers and other games of violating cybersecurity law

A branch of China’s Ministry of Public Security posted a notice that certain games violate privacy and cybersecurity laws. Among them are Subway Surfers, Plants vs. Zombies 2 and other popular titles.
Industry News September 14, 2020

Apple allows cloud gaming on iOS, kind of

Apple announced changes to its App Store Guidelines. Cloud gaming services like Microsoft xCloud, Google Stadia and Nvidia GeForce Now can now technically exist on iOS. However, there’s a catch.
Industry News September 11, 2020

China’s gamers population is 720 million strong

According to a new study by market researcher Niko Partners, there are 720 million gamers in China. 75 percent of those live outside the biggest cities. On a related note, smaller cities generate around 70% of game revenue.
Industry News September 11, 2020

Black Desert Online exceeds $1.7 billion in lifetime revenue

Black Desert Online from Pearl Abyss has generated $1.7 billion in revenue since its launch in 2015. Of that, $700 million the game has brought in since April 2019.
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