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Industry News August 11, 2021

10 highest-grossing mobile games ever, according to Sensor Tower

The list was published of 10 highest-grossing mobile games of all time. Chinese MOBA Honor of Kings sits on top, with its total revenue approaching $10 billion.
Industry News August 11, 2021

Journey to the Savage Planet devs open new Tencent-backed studio, securing game rights from Google

Developers from Typhoon Studios, known for Journey to the Savage Planet, have started new studio Raccoon Logic. On top of that, the industry veterans managed to secure the IP rights for their main title from Google.
Featured August 11, 2021

Niantic’s John Hanke wants to prevent ‘dystopian nightmare’ of metaverse by improving real world with AR

John Hanke, founder and CEO of Niantic, has criticized the idea of virtual metaverse, calling it a “dystopian nightmare.” He proposed another concept of improving the real world with additional interactive objects and information using AR technology.
Industry News August 11, 2021

How Steam stopped indiepocalypse but almost killed small games

The so-called indiepocalypse flooded Steam with tons of bad-quality games. Valve managed to solve the problem by tweaking the store’s algorithm. However, there is now almost no room left for small titles on Steam due to these changes.
Industry News August 11, 2021

Activision Blizzard shareholder criticizes company for “inadequate response”

One of Activision Blizzard shareholders, investment group SOC, criticized the gaming giant for “the inadequate response from management.”
Industry News August 10, 2021

John Romero on indigenous developers and Doom being inspired by Native American beliefs

Famous game designer and programmer John Romero, who has both Cherokee and Aztec ancestry, discussed the representation of indigenous people in the games industry and explained whether his work (including Doom) was inspired by his heritage.
Industry News August 10, 2021

Footage of Tencent employees touching women’s breasts at company event resurfaces amid Activision Blizzard scandal

Tencent’s annual parties reportedly used to include disturbing activities demeaning to women, as shown in the videos that reappeared online. The company event shown in the video took place in 2017. Since then, the Chinese tech giant has apologized for the behavior seen in the footage and promised to tackle it “head-on”.
Industry News August 10, 2021

PUBG creator Krafton shares sink 20% after IPO, as investors worry it might be ‘one-hit wonder’

Krafton finally went public on August 10, raising $3.8 billion through IPO. However, the company’s shares dropped due to investors’ concerns that it relies only on one single game.
Industry News August 9, 2021

Hideo Kojima raises concerns about extinction of physical media: “Аccess to it may suddenly be cut off”

In the era of digital data, you can’t fully own the things you buy. And that’s what famous game designer Hideo Kojima is afraid of, speaking about the future without physical media.
Industry News August 9, 2021

Mundfish answers Atomic Heart questions, criticizing devs that cut games into pieces to ‘milk’ fans

Atomic Hearts developers continue to answer the most popular questions from fans. In the latest Q&A session, Mundfish discussed the game’s release date, gave new hints on its lore, and shared its opinion about DLCs.
Industry News August 9, 2021

Activision Blizzard update: Frances Townsend steps down from Activision Blizzard women’s network, Overwatch League sponsors suspend partnerships with company

Activision Blizzard chief compliance officer Frances Townsend resigned from the company’s women’s network. On August 6, Kellogg and T-Mobile suspended sponsorship of the Overwatch League. Coca-Cola and State Farm are “reassessing” their partnerships with Activision Blizzard.
Industry News August 9, 2021

Lars Doucet launches new tool to detect game engines used in all titles on Steam

There are now over 50,000 games on Steam. The new tool, developed by Level Up Labs co-founder Lars Doucet in collaboration with SteamDB, allows you to track engines and technologies used in all of these titles.
Featured August 7, 2021

Zynga’s Bernard Kim on Q2 financial results and acquisitions: “We’ve become a preferred destination for a lot of companies”

Bernard Kim, President of Publishing at Zynga, discusses the company’s Q2 2021 financial results and acquisitions, as well as trends and challenges in the mobile gaming space.
Industry News August 6, 2021

Participation in Steam game festival boosts wishlisting rate by 421%

Last summer, Valve held its first Next Fest, which offered playable demos to Steam users. The company decided to share some stats ahead of this year’s edition of the festival to show how these online events impact wishlisting and sales rates.
Industry News August 6, 2021

Xsolla founder on mass layoffs and AI-based employee appraisal system: “Stories of fear sell better than those of hope”

Aleksandr Agapitov discussed the latest controversy surrounding his decision to lay off around 150 employees from Xsolla. He explained how exactly employee performance has been evaluated and what he thinks of people criticizing him.
Industry News August 6, 2021

Zynga reports record-breaking revenue, buys Golf Rival developer StarLark for $525 million

Zynga had a record-breaking second quarter, generating $720 million in revenue. On top of that, the company also announced an acquisition of Chinese studio StarLark, known for its mobile hit Golf Rival.
Industry News August 5, 2021

Report: Indie studio Fullbright bleeding female talent over co-founder’s controlling behavior

Award-winning studio Fullbright, known for games like Gone Home and upcoming Open Roads, is now going through an internal crisis. Toxic environment and Fullbright co-founder Steve Gaynor’s controlling behavior eventually led to a once close-knit team losing its female employees and essentially falling apart.
Industry News August 5, 2021

Unity licensing update now requires Pro subscription to develop games for Xbox

At the end of June, Unity updated parts of its licensing rules with no public announcements. The update changed the way smaller developers create games for closed platforms. For example, it requires a Pro license to launch a title on Xbox.
Industry News August 5, 2021

Embracer Group acquires 8 more companies for $213 million, including 3D Realms and CrazyLabs

Swedish holding Embracer Group has bought eight more companies. The list includes 3D Realms, CrazyLabs, and Ghost Ship Games. The whole deal cost the company $213.8 million.
Industry News August 5, 2021

Xsolla cites growth rate slowdown as reason for layoffs, CEO’s tweet causes further controversy

Aleksandr Agapitov, CEO and founder of Xsolla, held a press conference and explained that the mass layoffs are due to the fact that the company has stopped showing 40% growth.
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