All publications by tag «No More Robots»
No More Robots plans to add every game to Game Pass to “relieve immense pressure for the devs”
No More Robots founder Mike Rose has shared his thoughts on Game Pass and its positive impact on the game’s commercial performance. He also explained why his publishing company would try to add every title to Microsoft’s subscription service.
No More Robots on how region-swapping and cheaper sales from ‘Argentina’ turned Let’s Build a Zoo into global hit
Mike Rose, head of indie publisher No More Robots, has opened up about the region-swap issue where people change regions in digital storefronts in search of cheaper game prices. Here is how it affected the company’s already successful zoo sim Let’s Build a Zoo.
Indie zoo sim Let’s Build a Zoo generates $1 million on consoles in first week
Let’s Build a Zoo, a charming city builder developed by Singapore-based studio Springloaded Games, has reached a new milestone in the first week since its console launch. The game generated $1 million and attracted hundreds of thousands of players on Game Pass.
Mike Rose ‘baffled’ by new indie publishers presenting themselves without announcing any games
No More Robots head Mike Rose has shared his thoughts on indie publishers that announce themselves to the public while not having any games under their belt. The question is how can these companies show who they really are then?
Descenders reaches its biggest sales spike following release of Ubisoft’s Riders Republic
No More Robots founder Mike Rose has shared a few insights on how the Riders Republic launch affected the publisher’s racing game Descenders. And it seems like Ubisoft’s latest title has become really helpful in boosting sales.
No More Robots’ Mike Rose: “The idea that the longer you spend on a game the more money it will make is just a complete fallacy”
Mike Rose, the founder of indie publisher No More Robots, did a talk last month on how small studios should validate or adjust their development plans by setting realistic expectations about how much the development is going to cost them versus how much the game is going to bring in.
No More Robots reached $12 million in revenue in 12 months without releasing new games
Indie publisher No More Robots celebrated its 4th anniversary last week. Its founder Mike Rose shared a few milestones the company reached in the last 12 months. It turned out that it generated $12 million, although it didn’t release a single new game during that period.