No More Robots head Mike Rose has shared the first numbers for the publisher’s latest release, Let’s Build a Zoo. The game managed to recoup its dev costs in just a week, reaching almost $500,000 in revenue.

Rose shared the stats on Twitter, saying that Let’s Build a Zoo sold 32,000 units in its first seven days.

  • No More Robots plans to reach $700,000 in revenue in the first month and $1.5 million in the first year.
  • The US accounted for 26% of total sales, followed by China (16%), and Thailand (13%).
  • Let’s Build a Zoo reached 65,000 wishlists before launch, with almost 20% of them coming from Thailand. 20% of the total number of wishlists converted to actual sales.
  • The title also became the fifth biggest Steam release of the month, right behind games like Jurassic World Evolution, Football Manager 2022, and Forza Horizon 5.

The game, however, had a few problems at launch. According to Rose, hundreds of players couldn’t buy Let’s Build a Zoo on Steam at first, and the publisher couldn’t access sales data due to the backend issues.

Let’s Build a Zoo is a zoo builder, which features over 300,000 types of animals. It was developed by Singapore-based indie studio Springloaded also known for its PvP top-down shooter GORSD.


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