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Industry News March 1, 2022

Wargaming donating $1 million to Ukrainian Red Cross, offering Kyiv employees help with relocation

Wargaming has stated its commitment to help its Ukrainian employees. The company behind World of Tanks will help employees and their families relocate to other countries and will donate $1 million for humanitarian aid.
Industry News February 28, 2022

Sid Meier urges modern devs to invest more in gameplay than in monetization

Civilization creator Sid Meier has addressed modern game developers, saying that he doesn’t like that many companies forget about gameplay and put monetization front and center. The game designer thinks that this approach will eventually harm the industry.
Industry News February 28, 2022

Shovel Knight devs raise more than $1 million on Kickstarter for their new game Mina the Hollower

It’s been a few weeks since Yacht Club Games announced its new game Mina the Hollower. The studio, known for indie hit Shovel Knight, has already raised over $1 million on Kickstarter, which is more than three times the sum it originally requested.
Industry News February 25, 2022

Elden Ring becomes 7th most played game in Steam’s history despite getting mixed reviews from players

Elden Ring has already peaked at more than 700k concurrent players on Steam in the first hours since its launch. FromSoftware’s latest game, however, received a lot of negative reviews from players due to its technical issues.
Deals February 24, 2022

Nintendo acquires partner studio SRD, which contributed to games like Super Mario Bros and Donkey Kong

Nintendo has bought SRD Co Ltd, a Tokyo-based studio and its long-time partner. The team has been helping the Japanese publisher with many of its first-party games for several decades.
Industry News February 24, 2022

Sensor Tower: Call of Duty: Mobile surpasses $1.5 billion in player spending since its launch

Activision Blizzard has reached a new milestone in the mobile space. According to Sensor Tower, Call of Duty: Mobile has surpassed $1.5 billion in player spending since its launch in October 2019.
Deals February 22, 2022

Tencent snaps up Inflexion Games led by former BioWare boss Aaryn Flynn

Tencent continues its Western expansion by acquiring Canadian studio Inflexion Games from its previous owner Imporable. The team is developing Victoriana-inspired game Nightingale.
Industry News February 22, 2022

Star Citizen devs introduce improved eyeball wetness to players that donated almost $440 million to date

With Star Citizen approaching $440 million in crowdfunding, Cloud Imperium Games has provided a new update on what this whopping sum of money is going to. One of the latest features is an improved system of eyeball wetness.
Events February 22, 2022

Original Xbox creator Seamus Blackley to speak at Italy’s biggest gamedev event DStars Connects

Seamus Blackley has been announced as a keynote speaker for DStars Connects, Italy’s biggest event for game developers. Blackley is an experienced game designer best known for creating and designing the first Xbox console at Microsoft.
Game Development February 21, 2022

Fallout 1 cost around $3 million to make. How much would its budget have changed in 2022?

The budget of the first Fallout would have definitely been different if the same game was developed in 2022. Modern technologies surely make some aspects of development faster and easier. However, many more factors should be taken into account.
Legal February 21, 2022

California’s age-appropriate design code to affect companies like Activision, Riot, EA, and Meta

California has proposed a new bill to protect children’s data based on the similar design code introduced in the UK. If passed, the law might affect big tech companies and game publishers.
Industry News February 17, 2022

Total War: Warhammer III peaks at over 140K concurrent players but upsets core fans in China

Creative Assembly has launched Total War: Warhammer III to mixed reviews on Steam despite already peaking at more than 140K concurrent players. It looks like the majority of negative comments are coming from Chinese gamers.
Deals February 17, 2022

Lord of the Rings: Gollum developer Daedalic Entertainment joins Nacon in €53 million deal

Nacon has announced the biggest acquisition in its history. The company will acquire indie developer and publisher Daedalic Entertainment for the maximum price of €53 million.
Industry News February 17, 2022

Embracer Group becomes more selective in picking studios in wake of Microsoft and Sony M&A activities

Embracer Group, which has more than 100 internal studios and publishers, is planning more acquisitions. It is, however, getting more selective in choosing potential M&A targets.
Industry News February 16, 2022

Epic Games reveals it has over 500 million accounts — exact same number it reported last year

Epic Games has announced that it now has more than 500 million registered accounts. The number, however, is confusing, considering that it is no different from the data shared last year.
Featured February 16, 2022

Nintendo’s decision to close 3DS and Wii U stores causes debate about video game preservation

Nintendo has announced that both 3DS and Wii U eShops will be permanently closed in March 2023. Although players won’t be able to buy and own digital copies of old games anymore, the company apparently is not interested in preserving its classic titles.
Industry News February 16, 2022

Witcher 3 and Cyberpunk 2077 game director starts new studio Rebel Wolves to deliver next-gen RPG

Konrad Tomaszkiewicz, former game director of The Witcher 3 and secondary game director of Cyberpunk 2077, has formed new studio Rebel Wolves. The team will develop a dark fantasy RPG, which is yet to be announced.
Industry News February 16, 2022

App Annie changes name to data.ai, relying more on power of AI

Analytics platform App Annie has announced a rebranding, changing its name to data.ai. The company will combine consumer and market data, while also using the power of AI.
Industry News February 15, 2022

Supercell CEO calls Nintendo “our inspiration,” saying concept of small teams was big mistake

Supercell has always been known for its ability to develop games by small teams and kill the least successful of them. CEO Ilkka Paananen, however, has realized this concept was nothing but a big mistake on his side.
Industry News February 15, 2022

Voodoo surpasses 6 billion downloads across its portfolio of over 200 mobile games

Hyper-casual publisher Voodoo has revealed that its games have been downloaded more than 6 billion times. The company’s portfolio contains over 200 games.
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