Winners of the Video Game Accessibility Awards 2021 have been announced. Halo Infinite took home two awards, with the remaining ones going to Guardians of the Galaxy, Final Fantasy XIV: Endwalker, and some other titles.

Halo Infinite

The online event was hosted by its creators, Sony Santa Monica writer Alanah Pearce and AbleGamers senior director Steven Spohn.

The full list of winners

  • Clear Text (for the in-game text and interfaces readability) — Halo Infinite
  • Training Grounds (for giving players a place to improve their skill outside the main game) — Halo Infinite
  • Second Channel (for giving players a second means or interface to get the information they may need to progress) — Guardians of the Galaxy
  • Ability to Bypass (for giving players an opportunity to skip or bypass sections they can’t engage with) — Life is Strange: True Colors
  • Remapping (for allowing players to reconfigure standard controls) — Final Fantasy XIV: Endwalker
  • AI Assistance (for games that help players progress using assistance from in-game AI) — Forza Horizon 5
  • Input Reduction (for allowing players to decrease the amount of input reduction needed to undertake a sequence of actions required by the game) — Before Your Eyes
  • Improved Precision (for letting players customize precision) — Far Cry 6
  • Peer Assistance (for helping players progress with the help of another player) — It Takes Two


Got a story you'd like to share? Reach us at press@gameworldobserver.com

Tags:

×