All publications by tag «game industry»
Salaries at Rockstar, Take-Two, and other game companies in NYC revealed thanks to new law
New York City-based game companies now have to post salary ranges in their job listings under a new pay transparency law. This allows us to see how much money developers can make at Rockstar, Take-Two, and other studios and publishers with offices in the city.
Report: Hellena Taylor was offered $15k to reprise her role in Bayonetta 3, but she asked for six figures
The story behind Bayonetta 3’s voiceover and unfair pay seems to be more complicated than Hellena Taylor’s original claims. According to a new report, PlatinumGames offered her $15,000, but she asked for much more.
How much video game voice actors get paid, explained amid Hellena Taylor’s Bayonetta revelations
Hellena Taylor, the original voice actress for Bayonetta, has revealed she was offered only $4,000 for her entire performance. She called for a boycott of the new game, drawing the attention of fans and developers. So let’s take a look at how much video game voice actors actually get paid.
Report: number of gamers to decrease by 150 million people in 2022, first user drop in market’s history
In 2022, the number of gamers will decrease by 150 million globally, with China expected to experience the biggest drop. There are several factors behind the first decline in the market’s history.
Sexualization in video games doesn’t harm players or make them sexist, new research says
A group of scientists have shared the results of a meta-analytic examination of sexualization in video games. They found no evident connection between games and male players’ sexist views or the threat to female players’ mental health.
Ukie: 38% of UK games industry professionals prefer to work from home, with only 10% wishing to return to office
The Association for UK Interactive Entertainment (Ukie) has published a new annual UK Games Industry Census, studying how the pandemic has affected working attitudes and workplace diversity in the country.
Tougher regulations on games industry proposed in China, including complete ban on video games for minors
Chinese developers might face even tougher regulations on the games industry. Holding parents accountable and a complete ban on video games for underage players are among the new proposed measures.
Former WB Games, Zynga, and EA executives start Fortis to make social games in new genres
Fortis is a new developer and publisher, which has already made a few acquisitions. Formed by executives from big game companies, the studio plans to pursue a GaaS model and produce titles across several genres.
How AI will revolutionize video games
The AI revolution is in full swing, and modern artificial intelligence methods for learning, planning, and optimizing have begun changing the rules in many industries, from advertising and social media to mining or manufacturing. But not video games. Or at least, not yet. AI academic and modl.ai co-founder Julian Togelius has examined how these technologies will alter video games in the coming years.
Bobby Kotick earned $154 million in 2021, more than CD Projekt, Ubisoft, Roblox, and EA CEOs combined. But still less than Playtika CEO
Consulting firm Games One has shared a list of the highest-paid gaming CEOs. Activision Blizzard’s Bobby Kotick made it to the top-3, earning more than CD Projekt, Ubisoft, and EA leaders combined.
Ready or Not devs hope that school shooting level can honor those impacted by real world tragedies
VOID Interactive parted ways with publisher Team17 just days after promising to add a school shooting level in Ready or Not. The studio has now commented on the matter, saying that it hopes to make an authentic and realistic game while also honoring those who have been impacted by real tragedies.
Russia’s censors propose searching for banned content in video games using neural networks
Roskomnadzor, Russia’s federal agency responsible for censorship in media, has offered to develop an AI-based solution to search for banned content in video games. However, this initiative caused debate among industry professionals.
Damion Schubert on economics behind price tags for AAA titles: “Extra money also pays for all the games that fail”
Boss Fight creative director Damion Schubert has shared a great thread about the dark side of AAA games’ economics. Players often complain about big companies raising price tags and still releasing titles with loot boxes, but in reality, producing games with nine-figure budgets these days is way more complex than that.
Indie studio accuses Kalashnikov of stealing shotgun design and illegally granting Escape From Tarkov rights to use it
Ward B, an indie studio that is now developing sci-fi shooter Oceanic, has accused Russian weapon manufacturer Kalashnikov of stealing its design. The developer claims that the company copied one of the game’s guns for its new shotgun.
On (not) mentioning devs in game credits: “It’s just a testament to how much you respect your employees”
Game companies might have their own reasons to not include certain employees in the credits. We asked developers what they think of the problem. Should studios include every employee in the credits, or can they act according to their internal policies?