All publications by tag «game industry»
Ukie: 38% of UK games industry professionals prefer to work from home, with only 10% wishing to return to office
The Association for UK Interactive Entertainment (Ukie) has published a new annual UK Games Industry Census, studying how the pandemic has affected working attitudes and workplace diversity in the country.
Tougher regulations on games industry proposed in China, including complete ban on video games for minors
Chinese developers might face even tougher regulations on the games industry. Holding parents accountable and a complete ban on video games for underage players are among the new proposed measures.
Former WB Games, Zynga, and EA executives start Fortis to make social games in new genres
Fortis is a new developer and publisher, which has already made a few acquisitions. Formed by executives from big game companies, the studio plans to pursue a GaaS model and produce titles across several genres.
How AI will revolutionize video games
The AI revolution is in full swing, and modern artificial intelligence methods for learning, planning, and optimizing have begun changing the rules in many industries, from advertising and social media to mining or manufacturing. But not video games. Or at least, not yet. AI academic and modl.ai co-founder Julian Togelius has examined how these technologies will alter video games in the coming years.
Bobby Kotick earned $154 million in 2021, more than CD Projekt, Ubisoft, Roblox, and EA CEOs combined. But still less than Playtika CEO
Consulting firm Games One has shared a list of the highest-paid gaming CEOs. Activision Blizzard’s Bobby Kotick made it to the top-3, earning more than CD Projekt, Ubisoft, and EA leaders combined.
Ready or Not devs hope that school shooting level can honor those impacted by real world tragedies
VOID Interactive parted ways with publisher Team17 just days after promising to add a school shooting level in Ready or Not. The studio has now commented on the matter, saying that it hopes to make an authentic and realistic game while also honoring those who have been impacted by real tragedies.
Russia’s censors propose searching for banned content in video games using neural networks
Roskomnadzor, Russia’s federal agency responsible for censorship in media, has offered to develop an AI-based solution to search for banned content in video games. However, this initiative caused debate among industry professionals.
Damion Schubert on economics behind price tags for AAA titles: “Extra money also pays for all the games that fail”
Boss Fight creative director Damion Schubert has shared a great thread about the dark side of AAA games’ economics. Players often complain about big companies raising price tags and still releasing titles with loot boxes, but in reality, producing games with nine-figure budgets these days is way more complex than that.
Indie studio accuses Kalashnikov of stealing shotgun design and illegally granting Escape From Tarkov rights to use it
Ward B, an indie studio that is now developing sci-fi shooter Oceanic, has accused Russian weapon manufacturer Kalashnikov of stealing its design. The developer claims that the company copied one of the game’s guns for its new shotgun.
On (not) mentioning devs in game credits: “It’s just a testament to how much you respect your employees”
Game companies might have their own reasons to not include certain employees in the credits. We asked developers what they think of the problem. Should studios include every employee in the credits, or can they act according to their internal policies?
Devs on how Texas’ anti-abortion law might affect games industry: “Women are being told to be terrified”
Texas remains one of the most promising and welcoming states for game developers. The latest anti-abortion law, however, might affect companies located there, as it might become harder for them to hire women.
No new game approved in China over last 100 days, which is longest freeze in three years
China hasn’t approved any new games since July. It is the longest freeze since 2018 when the government stopped giving licenses for nine months. This situation has already made some developers go to the black market.
Journalists discuss what is wrong with game reviews: “SEO rush kills nuanced critique”
There have been a lot of discussions about the relevance of game reviews, as more players find them useless or don’t know how the whole process looks behind the scenes. Even game journalists agree that the whole system should be changed, although no one seems to know the right solution.
ArenaNet co-founder starts new distributed studio Possibility Space with average annual salary of $100K
ArenaNet co-founder Jeff Strain has announced game development studio Possibility Space, which is now working on an announced AAA title. It is made up of former employees of Valve, Ubisoft, Oculus, and other prominent companies.