Industry News April 8, 2020 State of emergency in Japan paralyzes video game certification Japan’s Computer Entertainment Rating Organization (CERO) has suspended its review process after the Japanese government declared a state of emergency amid COVID-19 pandemic.
Industry News April 8, 2020 Steam reports on how new releases performed in 2019 Steam shared information on developer earnings in 2019. Take this with a pinch of salt as Valve’s storefront might have slightly manipulated the stats in its favor.
Industry News April 7, 2020 Fundamentally Games to help developers with live ops following seed round Startup Fundamentally Games concluded a new seed round of funding. This company was created to help developers turn their games into services.
Industry News April 7, 2020 Phil Spencer: Xbox Series X and PS5 prices will be more important for users than teraflops The “console war” is heating as users compare the specifications of upcoming PS5 and Xbox Series X. Head of Xbox Phil Spencer shared his view of the situation.
Industry News April 7, 2020 US players spend 45% more time in games during lockdown Because of the coronavirus lockdown, people are resorting to games. According to Nielsen, the United States has seen a 45 percent increase in the time spent in games. Moreover, users have begun to spend more money on games.
Industry News April 7, 2020 New survival game in development from DayZ creators Dean Hall, who created DayZ, reunites with Brian Hicks, who was Creative Director on DayZ at Bohemia Interactive.
Industry News April 6, 2020 Mount & Blade II: Bannerlord tops Steam best-selling list Steam has posted last week’s top 10 best-selling games. The top spot is held by Mount & Blade II: Bannerlord, the game with impressive player counts and an unusual update schedule.
Industry News April 6, 2020 Amazon: from streaming games to making games Amazon is now ready to expand its presence in the video game industry beyond Twitch.
Industry News April 3, 2020 GDC Relief Fundraiser concludes at $61K Gamedev.world ran a fundraising event from March 27th to April 3rd, with money going to the GDC Relief Fund. The raised money should support devs affected by the cancellation of GDC. The effort generated $61 thousand.
Industry News April 3, 2020 Unity launches Unite Now Unity announced Unite Now, a series of learning sessions, demos, roundtables, interviews, and Q&As starting April 14.
Industry News April 3, 2020 The Last of Us Part II delayed indefinitely Sony announced it would not be releasing The Last of Us Part II on May 29. The title has been delayed indefinitely due to the coronavirus pandemic.
Industry News April 2, 2020 VR vs flat screen development: checklist Last year’s release of the Oculus Quest the recent launch of Half-Life: Alyx have certainly shifted the VR landscape, but it still remains a niche market.
Industry News April 2, 2020 ? Twitch viewership grew 23% in March Twich viewership reached 1.2 billion hours in March, which is 23 percent up from February.
Industry News April 2, 2020 ? Sony launches $100 million fund to support those affected by COVID-19 Sony Corporation announced “Sony Global Relief Fund for COVID-19,” a $100 million fund to support those affected by the coronavirus pandemic.
Industry News April 2, 2020 Localizing Disco Elysium for China: what can go wrong? Disco Elysium came out last year to universal acclaim. Its storytelling and customization system won four awards at The Game Awards 2019 and led many reviewers to choose the title as the game of the year, with Time listing Disco Elysium as one of the top games of the entire decade.
Industry News April 1, 2020 Teamfight Tactics surpasses 4.5 million downloads on mobile Riot Games’ Teamfight Tactics has become the biggest auto chess debut on mobile with over 4.5 million downloads in the two weeks since release.
Industry News April 1, 2020 Frogwares embraces self-publishing Frogwares, Ukraine-based developer of the Sherlock Holmes games and The Sinking City, is transitioning to self-publishing.
Industry News April 1, 2020 Terraria lifetime sales reach 30m copies Terraria, which came out nearly nine years ago, has surpassed 30 million units sold.
Industry News April 1, 2020 Rockstar to give 5% of GTA Online and Red Dead Online revenues to fight coronavirus Rockstar Games is joining the industry-wide efforts to fight COVID-19, and it means business. From April 1 to May 31, the company will donate 5% of GTA Online and Red Dead Online revenues for the treatment of patients.
Dev Interviews April 1, 2020 Alberto Belli on Italian gamedev scene: “Evolution always arrives just before extinction” Italy is a great market for games. It’s worth €1.7 billion, which means that people buy and play games. However, revenues from Italian developers account for just around €50 million, and almost everything comes from a handful of key studios.