Riot Games’ Teamfight Tactics has become the biggest auto chess debut on mobile with over 4.5 million downloads in the two weeks since release.

And it’s making good money too. It has already generated $1.2 million.

 

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According to Sensor Tower, during the release week (March 19-25), the game was installed 3.6 million times, thus outperforming other auto battlers during their launch weeks. For reference, Teamfight Tactics has generated:

  • 3.6x more installs than Auto Chess (the title that spawned the genre);
  • 5.3x more installs than the Chess Rush from Tencent (which happens to own Riot Games);
  • 34x more installs than Dota Underlords (but it came out on PC).

The title’s biggest markets have been the USA and South Korea (accounting for 17 pecent and 13 pecent of downloads during the first week, respectively).

In total, Teamfight Tactics has brought it $1.2 million since March 19. And this is excluding Southeast Asia, where the game will only launch this fall. South Korea takes the lead in consumer spending (54.4 percent of the estimated $712,000 the title generated in its first week).

On PC, Teamfight Tactics is the most popular auto battler. The game was launched as a mode for League of Legends.

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