All publications by tag «cloud gaming»
Expert explains why cloud gaming shouldn’t be considered distinct market by antitrust regulators
Cloud gaming is one of the concerns that antitrust regulators have over Microsoft’s acquisition of Activision Blizzard. But is it really a distinc market? Here are some thoughts from Joost Rietveld, associate professor in the department of Strategy & Entrepreneurship at the UCL School of Management.
Samsung announces its upcoming cloud gaming platform. Analyst Mat Piscatella says it ‘misses the point’
Samsung has announced its own platform for cloud gaming for Smart TVs. The company says that it will allow people to play games “without purchasing high-end hardware.” Analyst Mat Piscatella from the NPD Group, however, thinks that Samsung completely misses the point here.
NVIDIA confirms authenticity of GeForce NOW database, says it includes ‘speculative’ games
GeForce NOW database leaked yesterday. It became a hot topic as it listed some intriguing unannounced games like the Half-Life 2 remaster, Injustice 3, and the PC version of God of War. NVIDIA has now finally responded to the leak, confirming that the database is real.
Google Stadia’s engagement-based payments might lead to devs bloating their games with unnecessary content
Google’s plans to pay developers based on the number of sessions players have spent in their games drew mixed reactions within the games industry. Some experts are worried that this model might make studios produce lengthier games to increase engagement.
Portal creator Kim Swift to make cloud games for Xbox, including possible project from Hideo Kojima
Kim Swift has become a senior director of the Xbox Cloud Gaming team. The former Stadia game design director will also work with third-party and independent studios. And, according to the latest reports, one of these cloud-native projects might be Hideo Kojima’s new game.
Google claims Stadia is ‘alive and well’ even after departures and closure of internal studios
Google Stadia faced problems earlier this year due to the closure of its internal game studios and departures of key employees. However, the company insists that its cloud service is doing fine, although it still doesn’t disclose the number of subscribers.
The Internet Recovering from Google Stadia and Apple Arcade Hype Hangover
The Internet is still reeling in the wake of the major news from Google and Apple. The close timing between the unveiling of Stadia, Google’s cloud-based video game platform, and the announcement of Arcade, Apple’s game subscription service, seems to have intensified the individual hype surrounding each reveal.