All publications for 15.07.2021
Jim Ryan on PlayStation exclusives and internal studios: “We don’t want products that are OK”
Sony Interactive Entertainment CEO and president Jim Ryan has discussed the company’s vision and the PlayStation 5 launch in China. He also explained why Sony tries to make “best games” and what it takes to create a new IP.
Blizzard senior producer on why AAA studios losing experienced devs: “It’s not some conspiracy”
Tami Sigmund, senior producer at Blizzard, has shared her thoughts on the problem of senior devs leaving big game companies during the pandemic. Although people keep speculating about it, there are some objective reasons for this situation.
Google Stadia’s engagement-based payments might lead to devs bloating their games with unnecessary content
Google’s plans to pay developers based on the number of sessions players have spent in their games drew mixed reactions within the games industry. Some experts are worried that this model might make studios produce lengthier games to increase engagement.
Former Crytek dev challenges Bild’s narrative about China being after CryEngine for military application
Marcel Hatam, currently International Brand Manager at Ubisoft and formerly Brand Manager at Crytek, has shared his thoughts on Bild’s coverage of the potential acquisition talks between Crytek and Tencent.