All publications of the author Oleg Nesterenko
Exploring immersive sim game design with Raphaël Colantonio: “You basically let the player cheat the game”
During the recent WN Conference in Belgrade, we had a chance to speak with Raphaël Colantonio, creative director of WolfEye Studios and founder of Arkane. Check out our interview with one of the industry’s most prominent creative minds for a quick dive into the immersive sim genre and Raphaël’s approach to game development.
34BigThings’ Valerio Di Donato on how a year under Saber has treated the studio
In November 2020, Embracer Group acquired a 100 percent stake in Turin, Italy-based 34BigThings through its subsidiary Saber Interactive. We caught up with Valerio Di Donato, CEO at 34BigThings, to discuss how, if at all, the acquisition by the corporate giant has changed the studio that has always prided itself on the freedom to be “superweird.”
Developer Benjamin Kobe recommends against using large gaming subreddits to promote small indie titles
Developer Benjamin Kobe, founder of Austin, Texas-based indie studio Clutch Dynamics, shared his experience of promoting his game Boris the Sloth on Reddit. He suggests staying away from large gaming and gamedev subreddits for UA purposes.
Take-Two acquiring Zynga in “transformative” deal worth $12.7 billion
Take-Two announced a definitive agreement to acquire Zynga, creating “one of the largest publicly traded interactive entertainment companies in the world.” Take-Two will pay approximately $12.7 billion acquiring all of the outstanding shares of Zynga in a cash and stock transaction.
Tom Henderson on troubled development of Star Wars Eclipse
Quantic Dream is currently working on Star Wars Eclipse, an action-adventure game set in the Star Wars universe. Industry insider Tom Henderson has released a video on the history of Star Wars Eclipse and the current state of the game, as alleged by various sources.
“2021 in Video Games” with Tenjin’s Roman Garbar
Joining us for another episode of the “2021 in Video Games” series is Roman Garbar, Marketing Director at Tenjin. Headquartered in San Francisco, Tenjin offers a single, comprehensive platform for mobile app analytics, attribution and ad network data aggregation.
Hades becomes first video game ever to take home Hugo Award
Supergiant’s hit roguelike Hades has become the first video game ever to win a Hugo Award. The Hugo Awards have traditionally recognized the best science fiction and fantasy works, but the award was extended to video games last year with the introduction of the Best Video Game category.