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Market Analysis May 19, 2021

How Tencent dominates M&A market, closing one deal every 2.5 days on average in 2021

According to Niko Partners, in 2021, Tencent has already closed over 50 deals by May. It makes the Chinese company the absolute leader in the gaming investment market. But what makes it act so actively?
Industry News May 19, 2021

IIDEA: Italian gamedev industry employs 1600 professionals, up from 1100 in 2018

IIDEA, the Italian Interactive Digital Entertainment Association, has released the fifth biennial census on Italy’s video game sector.
Industry News May 19, 2021

Take-Two to release over 60 games by 2024, including remasters, premium titles, and new IPs

In its latest financial report, Take-Two has announced its “strongest development pipeline.” The publisher has ambitious plans to release dozens of new games, including different premium and mobile experiences.
Industry News May 19, 2021

Report: very few things changed within Ubisoft almost year after harassment scandal

A new report about Ubisoft’s workplace culture has appeared in the wake of legal proceedings related to last year’s scandal. Although the company insists that it has already implemented major changes, some employees say that almost nothing has changed.
Industry News May 19, 2021

Vungle acquires mobile creative builder company TreSensa Technologies

Vungle, a mobile performance marketing platform, announced today the acquisition of TreSensa Technologies, a New York-based mobile ad creative technology company.
Industry News May 19, 2021

One lawsuit to rule on them all: lawsuits against CDPR united into one

Four lawsuits filed against CDPR by different law firms on behalf of the company’s shareholders have been consolidated into one.
Industry News May 18, 2021

IGN staff on removal of Palestine article: “This was a clear instance of corporate overreach”

After the post supporting Palestinians has been deleted from IGN, staff members penned an open letter to management. Dozens of journalists are now demanding to re-publish the piece.
Industry News May 18, 2021

Tencent acquires 3.8% of shares in Remedy Entertainment

Tencent Holdings acquired 3.8% of shares in Remedy Entertainment, something that the Control and Alan Wake creators have been informed of after the deal.
Industry News May 18, 2021

UGC platform Hiberworld surpasses 1 million in user-created games

Hiberworld is a web-based platform for creating interactive virtual experiences. It now has over 1 million UGC games, which is a significant milestone.
Industry News May 18, 2021

Indie publisher Kasedo Games becomes majority shareholder in Warhammer 40,000: Mechanicus dev Bulwark Studios

UK-based indie publisher Kasedo Games has become the majority shareholder in French developer Bulwark Studios.
Industry News May 17, 2021

Mass Effect Legendary Edition debuts on top of Steam chart, attracting almost 60K concurrent players

The remaster of the Mass Effect trilogy has become the best-selling game on Steam, displacing Resident Evil: Village from the top. Other new entries include Subnautica: Below Zero and the upcoming ARPG Biomutant.
Industry News May 17, 2021

WN Conference in Shanghai brings together over 600 people from Chinese video game companies

WN Shanghai’21, an offline conference organized by WN Media Group, was held from May 13 to 14. It was special for the company for two reasons. First, it was the first big offline event since the lockdown began. Second, it was the WN’s first conference in China.
Industry News May 17, 2021

Inditex teams up with Facebook to boost sales of Pull&Bear clothes through games

Inditex owns clothing brands like Zara, Pull&Bear, and Bershka. The Spanish company wants to strengthen its position in the digital business by developing games with the help of Facebook and Instagram.
Industry News May 17, 2021

Report: Devolver Digital to go public at valuation up to $1.4 billion

Devolver Digital, known for publishing indie games like Fall Guys and Loop Hero, might be on the verge of public listing. The company’s valuation could reach £1 billion ($1.4 billion).
Industry News May 14, 2021

Krafton to give shares worth $89 million to employees outside South Korea

The PUBG developer Krafton has announced its decision to give away some shares to its employees. It’s worth noting that overseas workers will receive $89 million in stock.
Industry News May 14, 2021

Australia finally unbans Disco Elysium: The Final Cut after refusing to classify it

Disco Elysium: The Final Cut will officially come out in Australia almost two months after being banned in the country. The government has classified the game R18+, which means “legally restricted to adults.”
Industry News May 14, 2021

Google claims Stadia is ‘alive and well’ even after departures and closure of internal studios

Google Stadia faced problems earlier this year due to the closure of its internal game studios and departures of key employees. However, the company insists that its cloud service is doing fine, although it still doesn’t disclose the number of subscribers.
Industry News May 13, 2021

Tencent’s TiMi Studios announces strategic partnership with Xbox Game Studios

Microsoft’s gaming division Xbox Game Studios will cooperate with Chinese TiMi Studios, known for games like Honor of Kings and Call of Duty: Mobile.
Industry News May 13, 2021

Activision on weapon balance in Call of Duty: Mobile and not having ‘magical SMM 8-ball’

Matt Lewis, vice president, mobile at Activision, has opened up about weapon balance in Call of Duty: Mobile and how the team uses players’ feedback and in-game data to fix it.
Industry News May 12, 2021

Electronic Arts confirms Battlefield 6 for current-gen consoles as it reports $5.62 billion in revenue

Electronic Arts has released its report for the fiscal year ended March 31. The company’s revenue stayed on the same level, although its live services continue to grow.
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