All publications by tag «Riot Games»
League of Legends: Wild Rift tops $500 million in player spending, bringing Riot’s total mobile revenue to over $800 million
Riot Games has reached another milestone on mobile. League of Legends: Wild Rift has surpassed $500 million in player spending, according to Sensor Tower. It is the company’s third and most successful mobile title to date.
Riot producer Juno Blees on predatory P2W mechanics: “Revenue KPIs often speak the loudest to game developers”
Juno Blees, senior game producer at Riot, has opened up about mobile game monetization. While not calling out particular titles, she explained the problem with P2W mechanics and developers thinking about revenue KPIs rather than trying to protect players.
Riot Games strengthens its entertainment division by hiring former Netflix, HBO Max, and Paramount execs
Riot Games continues its expansion into the film and music industry. The League of Legends maker has hired former executives from top entertainment companies to help adapt its gaming IPs to other mediums.
5 game studios that switched to Unreal Engine for flexibility and new hiring opportunities
In the wake of CD Projekt RED’s announcement to use UE5 for a new Witcher game, we’ve rounded up a few other studios that have switched to Unreal Engine. Epic’s framework provides devs with more opportunities and better documentation, and, importantly, it also makes hiring new people a lot easier.
Riot Games to pay employees 25% of their annual salary if they leave company amid announced changes
Riot Games has announced a new five-year development plan, also making an unusual offer to its employees. Every worker that doesn’t want to embrace the new strategy and decides to quit the company will receive 25% of their annual salary.
Scammers extorting money from developers by impersonating Riot Games and other big studios
Young developers who tried to get jobs at Riot Games, Rockstar, and Manticore Games fell victim to an unknown group of scammers. The impostors presented themselves as recruiters, showing devs what looked like authentic paperwork, to extort money from them.
Sharon Fisher on harassment and toxic behaviour in video games: “The old-fashioned approach to moderation needs to be re-thought”
Just over a month ago, Unity bought AI-driven audio analysis platform OTO to fight toxic behavior in multiplayer games. A month before that, Discord acquired Sentropy, a company behind AI-powered software to detect and remove online harassment. We sat down with Utopia Analytics‘ Sharon Fisher, a veteran in the games moderation space, to discuss the challenges the industry is facing in its quest to make the gaming environment safer.
DFEH alleges Riot stalled workplace culture investigation and discouraged employees from reporting harassment
The California Department of Fair Employment and Housing (DFEH) filed a request with the Los Angeles Superior Court to compel Riot Games to send a notice to its workers about their rights to speak with the agency.
“Arbitration clause silences an employee”: lawyer explains forced arbitration and DFEH’s authority in Activision Blizzard lawsuit
What is forced arbitration? Why do California employers force new hires into arbitration agreements? How can DFEH represent affected employees of Activision Blizzard in court despite their having signed those agreements? Senior lawyer Evgeny Farafonov at law firm Semenov&Pevzner is here to explain.