All publications by tag «Epic Games»
Epic changes its royalties scheme
As part of its Unreal Engine 5 preview, Epic Games announced changes to its licensing policy. Now creators will only have to pay royalties to Epic once their games have generated over $1 million in revenue. This applies retrospectively to all games released after January 1st, 2020.
Epic launches Fortnite on Google Play citing pressure from Google
Fortnite has been available on Android for 18 months as a direct download from Epic Games’ website. The company has refused to launch the title on Google Play since Google requires all games on the store to use Google’s payment service for in-app purchase. And that means, of course, giving 30% of IAP revenue to Google, something that Epic has been able to avoid until now.
Report: Epic Games worth $15 billion, plans to increase that
The company behind Fortnite and Unreal Engine was valued in the investment at $15 billion in 2018, when a group of investors bought $1.25 billion of Epic Games’ shares. This is according to Bloomberg, which cites people familiar with the matter.
Epic Games Store now has games rating system, courtesy of OpenCritic
The Epic Games Store has introduced a games rating system, something it has been painfully missing up to now. This comes in the form of integration with OpenCritic, a site telling how many critics recommend buying a particular game across professional media sites and gaming blogs.
Tim Sweeney calls Google’s IAP policy illegal
Epic Games and Google had another opportunity to disagree over the predominant revenue share model. Epic wants to release Fortnite on Google Play, but is not prepared to give the store 30% of the game’s revenue. The developer called this kind of revenue split “illegal.”
Video games: notable lawsuits of 2018 and 2019. Part Two.
For our friends at law firm Semenov&Pevzner, the video games industry is something of a courtroom drama, if not a legal thriller. Exclusively for Game World Observer, the firm’s IP lawyers have put together a rundown of two years’ worth of video game lawsuits.