Industry News January 28, 2020 1,400 industry professionals attend White Nights Amsterdam On January 23-24, the White Nights Amsterdam 2020 game industry conference was held in the capital of the Netherlands. It was attended by 1,346 guests from 50 countries.
Industry News January 27, 2020 NPD’s Mat Piscatella: digital PC spending declines, no single platform to blame The US video game content generated $35.4 billion in revenue in 2019, which is 2 percent up from 2018. That said, the overall PC software spending declined last year.
Industry News January 27, 2020 Console production in China no longer threatened by US trade tariffs As China and the US ease the trade war, a number of proposed trade tariffs are getting shelved. One of them is 25% import tax on consoles, which are mainly manufactured in China.
Industry News January 27, 2020 Konami allegedly working on two Silent Hill titles Twitter user Aesthetic Gamer claims “there is a couple new Silent Hill games in the works.”
Industry News January 27, 2020 White Nights: Game market insights from Newzoo CEO Peter Warman Newzoo CEO Peter Warman spoke at the White Nights business conference in Amsterdam. He shared his vision of where the market is going and dropped some interesting figures.
Featured January 17, 2020 ModooPlay: You want to launch your game in China and not wait forever? Stick to ad monetization How games in China are different from the Western ones? What challenges the hyper casual market is facing? And how to publish your game in China?
Industry News January 17, 2020 Horizon: Zero Dawn releasing on PC? As Kotaku’s Jason Schreier learned from his source, one of biggest PS 4 exclusives Horizon: Zero Dawn might be coming to PC.
Industry News January 16, 2020 Indie Games Festival to be held in Europe, Japan and South Korea Google Play is accepting applications for the 2020 Indie Games Festival.
Industry News January 16, 2020 Epic Games Store now has games rating system, courtesy of OpenCritic The Epic Games Store has introduced a games rating system, something it has been painfully missing up to now. This comes in the form of integration with OpenCritic, a site telling how many critics recommend buying a particular game across professional media sites and gaming blogs.
Industry News January 15, 2020 Biggest EGS exclusives and how many copies they sell Gaming analytics firm PlayTracker shared an insight into how many copies major Epic Games exlusives sold in 2019.
Industry News January 15, 2020 Underwater survival Subnautica clears 5 million copies sold Unknown Worlds has sold more than 5 million copies of Subnautica. This does not include free downloads from the Epic Games Store.
Industry News January 15, 2020 Foreseen consequences: Valve Index sold out globally Half-Life: Alyx launches in about two months for a number of PC VR devices. That the beloved IP would sell lots of Valve Index headsets was pretty clear from the get go.
Industry News January 15, 2020 Epic Games Store’s year one: $680 million spent on games, 108 million accounts registered Since the Epic Games Store launched on December 6, 2018, users have spent $680 million on the platform. Of this amount, third-party titles account for $251 million.
Industry News January 15, 2020 Twitter Ads named most effective ad network for marketing console and PC games Microblogging service Twitter is the best platform for marketing PC and console games, according to marketing company Gamesight. It even surpasses the major ad network from Google.
Industry News January 14, 2020 Ubisoft to launch auto chess title Ubisoft announced an upcoming title in the auto chess genre. It will be called Might and Magic: Chess Royale. The release is planned for January 30.
Industry News January 14, 2020 PlayStation to skip E3. Again This year, PlayStation will not be attending E3. The console manufacturer explained that the format of the event does not fit into its marketing strategy.
Industry News January 13, 2020 ByteDance acquires LevelupAI ByteDance, which owns TikTok, has purchased AI developer LevelupAI. The developer is based in Beijing. No information is available on the price.
Industry News January 13, 2020 Self-optimizing ads improve CTR Following two years of developing and testing, ad analytics platform Playable Platform announced some stats on their self-optimizing ad technology.
Industry News January 10, 2020 AppMagic: top games by downloads and revenue in December 2019 AppMagic rounded up the top mobile games by downloads and revenue in December 2019.
Industry News January 10, 2020 1,570 games licensed in China in 2019, down 81.5% from 2017 In 2019, only 1,570 video games were licensed by the Chinese authorities, according to Niko Partners. That’s way less than 8,500 at the peak in 2017.