Industry News December 17, 2019 Gamesindustry.biz publishes 2019 edition of Year In Numbers infographic With 2019 coming to a close, here’s a bunch of end-of-year stats from gamesindustry.biz.
Industry News November 22, 2019 Russia to become Europe’s third largest games economy SuperData and Wargaming published a joint report focusing on the CIS region. As per the findings of the study, Russia’s games market will grow 57% in 2019.
Industry News November 20, 2019 Premium iOS games revenue declines to its lowest. Is Apple Arcade partly to blame? The rollout of Apple Arcade could have negatively affected the sales of premium games on the App Store. Or not.
Industry News November 14, 2019 Sand Balls: most downloaded hyper-casual game for second consecutive month Sensor Tower analysts have rounded up this October’s top 10 hyper-casual games by downloads. Titles from Belarusian companies continue to dominate the ranking.
Industry News July 30, 2019 Battle Royales in Q2 2019 Among 25 highest-grossing mobile games in the second quarter of 2019, there are five battle royale titles. Sensor Tower breaks down how they fare in terms revenue and downlads.
Industry News July 26, 2019 Nintendo’s Dragalia Lost earned $100 million in under a year Dragalia Lost passed $ 100 million in revenue. This is Nintendo’s second best-selling mobile title, as reported by Sensor Tower.
Industry News July 23, 2019 Harry Potter: Wizards Unite generates $12m in its launch month Niantic’s Harry Potter: Wizards Unite came out a month ago. Since then, users have downloaded the title 15 million times and spent $12 million in the game.