All publications by tag «Naughty Dog»
Former Last of Us and Uncharted director Bruce Straley forms Wildflower to make “small-ish, creatively-charged” games
Bruce Straley, known for his work on The Last of Us and Uncharted, has announced his return to the games industry. The Naughty Dog veteran has started a new studio called Wildflower to make smaller, “creatively-charged” video games.
Naughty Dog artist on not having to crunch for first time in his 13-year career: “Feels good, really good”
Naughty Dog principal environment artist Anthony Vaccaro has opened up about his experience of working on the Last of Us remake. This seems like the studio managed to finish the game without crunch this time, creating a healthy work culture.
Naughty Dog bosses criticized for equating hard and passionate work to crunch
Neil Druckmann and Evan Wells have shared their thoughts on crunch in the games industry. Naughty Dog co-presidents said that while there is no one solution for this issue, game studios shouldn’t prohibit passionate devs from working on a project overtime.
Report: Sony’s obsession with AAA blockbusters damages small studios and leads to high turnover
Sony’s decision to focus on AAA games and to almost stop supporting smaller games and studios might be a good business move. However, this strategy has already led to staff turnover, Days Gone 2 rejection, and other internal issues.
Early digital release highly unlikely for The Last of Us Part II
With The Last of Us Part 2 delayed indefinitely, Naughty Dog’s Neil Druckmann suggested on PlayStation Blogcast that Sony is still exploring different scenarios for when and how to launch the title. One such option might involve the game’s digital-only release on May 29, with the physical copies arriving later.
Neil Druckmann teams up with Chernobyl creator Craig Mazin to work on The Last of Us series for HBO
Craig Mazin, the creative mind behind HBO’s Chernobyl, will adapt the PlayStation exclusive The Last of Us into a TV show. Neil Druckmann, who wrote and directed the game, will work with Mazin on the project.
Naughty Dog – not a a studio for everyone
Naughty Dog is behind some of the most beloved titles of all times including The Last of Us and the Uncharted series. The studio is also unique in not having producers or production managers to run things. Instead of conventional managerial structure, the company relies on department leads to steer production processes. Sounds very cool, right? Nobody to impose crunch on developers. Except it’s not that simple.