All publications for 31.08.2021
Report: how China’s playtime restrictions might stimulate grey market and steer kids to use VPNs
The grey market plays a huge role in the Chinese games industry, and the country’s new playtime restrictions for kids might boost it even more. People will not stop looking for alternative ways of playing games, especially if there are not too many legal solutions left.
Former Bethesda dev on working with UE5: “I completed what I thought would be 13 weeks of work in 4 weeks”
Nate Purkeypile, a solo indie developer and former Bethesda employee, has shared his experience of creating a game on Unreal Engine 5. He was impressed by the engine, saying that it helped him significantly accelerate the development of his title.
Naughty Dog bosses criticized for equating hard and passionate work to crunch
Neil Druckmann and Evan Wells have shared their thoughts on crunch in the games industry. Naughty Dog co-presidents said that while there is no one solution for this issue, game studios shouldn’t prohibit passionate devs from working on a project overtime.
South Korea passes “Anti-Google law” ending Google and Apple’s commission domination at home
South Korea has become the first country to pass a law that ends Apple and Google’s power to dictate payment terms on their app marketplaces. This, analysts believe, sets “a potentially radical precedent for their lucrative app store operations everywhere from India to the U.S.”