All publications by tag «match-3»
GameRefinery: Project Makeover generates almost 50% of total match-3 downloads on iOS
GameRefinery has released a new match-3 snapshot report. Analysts broke down the genre’s latest trends and top-grossing mechanics on the US App Store. Interestingly, Project Makeover became the first game in years to break into top-5 highest-grossing Match-3 titles.
Playrix: Creating levels and elements for match-3 games
How do you make new elements in a match-3 game? And how do you create levels and work with analytics? Aleksandr Shilyaev, lead game designer at Playrix, explains how the studio addressed these challenges while working on its hit title Gardenscapes.
“No sign the market is getting tired of match-3”: Interview with Playrix about Wildscapes
On August 14, Playrix launched Wildscapes, a new match-3 game. We sat down with Anton Chernyagov, the General Manager at Playrix, to talk about the new project and what makes it different from the other games in the -scapes series.
How to make sure your Match 3 game succeeds in China
China is the world’s biggest market by mobile game revenue (to reach $30 billion in 2020). It is also extremely difficult to navigate for foreign publishers. First, you’ve got stringent regulations imposed by the Chinese government. Secondly, sensitivities and preferences of the Chinese players can be a puzzle game in and of itself.