All publications for 28.05.2021
The Finals peaks at over 200k concurrent players at launch, making it one of top Steam releases of 2023 by peak CCU
The Finals, a new free-to-play multiplayer shooter from the former Battlefield developers, is finally out and showing some great numbers on Steam. The only issue is mixed user reviews, but they have nothing to do with the game’s technical state or overall quality.
The Day Before becomes one of worst-rated games on Steam of all time, with players accusing devs of scam
The Day Before, once the most wishlisted game on Steam, has finally launched in Early Access after several delays. However, player reception has been overwhelmingly negative so far, and here are the main reasons for this.
Tim Cain recalls his 5 favorite games, from his “first CRPG love” Ultima III to Star Control II that influenced Fallout
December is a time for various lists and rankings. Tim Cain, an acclaimed RPG developer and one of the creators of Fallout, has shared his top 5 favorite games of all time. Spoiler alert: there is not a single title that is newer than 24 years old.
Why indie theme park sim Indoorlands failed to recoup dev costs in today’s market despite targeting right genre
In a world where more than 1,000 games are released every month, even quality titles run the risk of not recouping their development costs. Here are the lessons indie studio Pixelsplit learned from the launch of its theme park sim Indoorlands.
Report: Bungie leadership refer to QA testers as “non-developers”, morale plummets amid fears of full takeover by Sony
Recent layoffs might be just the tip of the iceberg of wider problems at Bungie. A new report alleges a massive decay in morale among employees and fears that the studio could be completely taken over by Sony.
GTA 6 breaks three YouTube records in 24 hours, standing out among most viewed game trailers of all time
Although GTA VI is not expected to come out until 2025, it is already making waves and smashing records with just one teaser. Let’s take a look at its numbers and compare them to other notable video game trailers.
Paradox Interactive to raise regional prices by 40-70% in currencies that fluctuated off its benchmarks
Game publishers around the world continue to adjust their regional prices, and Paradox Interactive is no exception. The Crusader Kings publisher will soon raise prices for both its live games and titles that are no longer actively supported.
Horizon Zero Dawn returns to Steam charts, while Lethal Company continues to tower above CS2, PUBG, and other hits
Thanks to discounts, some older games have managed to return to the top-selling charts on Steam. However, indie hit Lethal Company still outperforms all others, including evergreen titles like Counter-Strike 2.
tinyBuild hit with layoffs amid financial struggles, months after it warned of possible reorganization
tinyBuild appears to be another studio to conduct layoffs. This comes just months after the publisher saw its shares plunge due to weaker-than-expected financial performance in the first half of 2023.
Starfield hits 12 million players as Microsoft aims to keep people playing for years to come, just like Skyrim
Starfield remains one of the most played games from Xbox’s first-party studios even three months after its launch. So it is no surprise that Microsoft considers it one of its most important releases and has plans for its long-term support.
How Mintrocket used Unity to blend 2D and 3D graphics in Dave the Diver, global hit that sold over 2 million copies
Fun gameplay aside, one one of the factors behind Dave the Diver’s success was its combination of pixel art and 3D graphics. Here is how a small team at Mintrocket managed to create the game’s appealing visuals using the Unity engine and its tools.
Game Pass is “financially viable”, with Microsoft spending $1 billion per year to bring third-party games to it
Many things about Game Pass and the entire ecosystem around it are still shrouded in mystery. Microsoft Gaming CEO Phil Spencer has now shed some light on the service’s strategy and certain elements of its business model.
Mark Darrah on target audience and decision-making: “Running your design as a democracy is not a good way to go”
Targeting the right audience for a game is one of the most important tasks for developers. Acclaimed developer and former BioWare producer Mark Darrah has opened up about the decision-making process and who should make the final choice.
Baldur’s Gate 3 sales could exceed 7.5 million copies, given that its was completed by 1.3 million players
We still don’t know the official sales of Baldur’s Gate 3. But Larian Studios has now revealed how many players have completed the game, which opens up room for some napkin math and speculation.
What indie devs say about 2023 games market: overcrowding, uncertainty about future funding, but faith in recovery
Despite many great releases, 2023 hasn’t been all that good (to put it mildly) for people making games. Here are the prevailing sentiments among developers about the current state of the market and the possible future.