All publications by tag «King»
Blizzard posts record $1 billion in quarterly revenue, as Diablo IV drives Activision Blizzard’s Q2 growth
Activision Blizzard has published its financial report for the second quarter ended June 30. The company posted growth in all key metrics, with the Blizzard segment showing impressive growth following the success of Diablo IV.
Activision Blizzard posts record quarterly bookings on Blizzard’s strong growth and Call of Duty blockbuster sales
Activision Blizzard has released a financial report for the fourth quarter ended December 31. Although the company’s profits have declined, its bookings have reached new heights thanks to the strong performance of its top-tier franchises.
How King and its Candy Crush IP will help Microsoft boost its mobile revenues
Microsoft has once again tried to convince the US Federal Trade Commission (FTC) that the Activision Blizzard acquisition wouldn’t hurt competition. The deal will also help the company significantly increase its mobile revenues.
Diablo Immortal and Candy Crush were biggest contributors to Activision Blizzard’s mobile growth in Q3
Mobile games accounted for over 50% of Activision Blizzard’s revenue in the third quarter. Here is how much money Diablo Immortal, Candy Crush Saga, and the company’s other mobile hits have exactly made.
Activision Blizzard’s diversity tool causes controversy online, with Overwatch devs denying using this “creepy dystopian chart”
The so-called “Diversity Space Tool,” which was recently introduced by Activision Blizzard, has drawn criticism from players and developers. Some of the Overwatch creators have also denied any connection to this technology.
Activision Blizzard cites Microsoft deal and lower Call of Duty sales as cause of declined revenues
Activision Blizzard has released a financial report for the first quarter of 2022. The company saw its revenues and net income decline year-over-year, with lower Call of Duty sales and the Microsoft deal being named among the reasons behind it.
Crash Bandicoot: On the Run surpasses $1.2 million in revenue, hits over 34 million downloads
In the first quarter (ended on March 31), Crash Bandicoot: On the Run became one of the top mobile games in terms of revenue and downloads. King’s title also surpassed 20 million downloads faster than any other runner before, including Subway Surfers.
Mobile runner Crash Bandicoot: On the Run surpasses 8 million downloads in 24 hours
Crash Bandicoot: On the Run, a mobile spin-off of the famous platformer series, hit more than 8 million downloads in 24 hours. If you count the game’s early iOS release in, the King-developed title has already generated 11.4 million installs.
“We have no interest in directly profiting from the success of game developers.” Defold creators on engine’s new license and current status
Defold, the game engine from the makers of Candy Crush Saga, doesn’t make news quite as often as, for example, Unreal or Unity. Last May, however, was important for the engine. First, it became open source. Second, it officially separated from King. Björn Ritzl, Defold product owner, explains why and how this happened.
Activision Blizzard to collect feedback on advertising from select users
Activision Blizzard will rely on select players to make its marketing strategy more effective. The company has launched a community of users to provide direct feedback though various formats including online surveys. The initiative is called King’s Council.