All publications by tag «Germany»
Germany invests €5.6 million in several game studios, including Deponia developer Daedalic Entertainment
Germany’s Ministry of Economic Affairs has invested €5.6 million in the country’s games industry. The funds were allocated to several local studios and startups, including Deponia developer Daedalic Entertainment.
Germany rated “rather bad” as video games economy by country’s devs
A recent survey by Game, the German Games Industry Association, asked domestic publishers and studios to rate the international competitiveness of Germany as a video games economy. 56 percent of the respondents rated the country “rather bad,” with 14 percent rating it “bad.” Only 30 percent chose the answer “rather good.” Zero companies answered “very good.”
Former Crytek dev challenges Bild’s narrative about China being after CryEngine for military application
Marcel Hatam, currently International Brand Manager at Ubisoft and formerly Brand Manager at Crytek, has shared his thoughts on Bild’s coverage of the potential acquisition talks between Crytek and Tencent.
Bild: Tencent to acquire Crytek to potentially equip China’s army with CryEngine military sims
According to German tabloid Bild, Tencent has plans to acquire Germany-based Crytek for over €300 million via its European subsidiary. Bild claims that it’s not games that the Chinese giant might be after.
German advertisers file antitrust complaint against Apple as it rolls out new privacy settings
From 28 September 2020, German devs can claim up to 50% of development costs
From 28 September 2020, games companies can submit applications for funding to the Federal Ministry of Transport and Digital Infrastructure (BMVI). Studios can now get non-repayable grants from the government covering 25 to 50 percent of development costs.
2019 in video games: Deck13’s Jan Klose on The Surge 2, cloud gaming, and subscriptions
The Surge 2 from Deck13 became one of this year’s top releases on Steam. With 2019 almost over, Jan Klose, co-founder and managing director at Deck13, as well creative director on The Surge 2, reflects on the achievements of the year and what lies ahead.