All publications by tag «China»
What actually happened to Steam in China over weekend?
A few reports about Steam malfunctions in China emerged over the weekend, followed by headlines like “Steam might be banned in China.” The store’s client, however, is still working, but there are some nuances that signal potential government interference.
China’s regulator allows Tencent to update nine apps again, just three weeks after crackdown
Tencent has managed to partly settle its tensions with the Chinese regulators. Although the tech giant will be able to release updates for several mobile apps from its catalog, it is unclear whether the restriction on the release of new products will remain valid.
China’s authorities might make control over video games as strict as regulation of TV and films
China has tightened its regulation on the games industry over the last few months. The local publisher CMGE believes that the rules will soon become even stricter and similar to the ones applied to films and TV shows.
NetEase apologizes for oversexualized facial expressions of female characters in Harry Potter: Magic Awakened
Chinese players have been complaining about the facial expressions of female characters in mobile hit Harry Potter: Magic Awakened, saying that they look suggestive and have a strong sexual overtone. Publisher NetEase has already apologized for it and explained the reason behind this issue.
No new game approved in China over last 100 days, which is longest freeze in three years
China hasn’t approved any new games since July. It is the longest freeze since 2018 when the government stopped giving licenses for nine months. This situation has already made some developers go to the black market.
Tencent becomes Bloober Team’s largest shareholder by acquiring 22% of its shares for $19.5 million
Tencent continues to invest in Western developers by acquiring 21.97% of Bloober Team shares for PLN 77.6 million ($19.5 million). The deal makes the Chinese tech giant the biggest shareholder of the Polish studio.
Chinese regulators remind devs about right values, saying players shouldn’t choose between good and evil
The Chinese government has licensed no new games over the last two months, with the approval rules becoming increasingly strict. The latest report suggests that the list of taboo topics is now much larger.
Daniel Ahmad on how Chinese regulators try to close any loopholes for game companies
Niko Partners senior analyst Daniel Ahmad has shared his thoughts on the possible impact of the latest regulations on China’s games industry. Local regulators are now trying to close loopholes for developers, forcing them to comply with the law.
Self-regulatory convention signed by Chinese game companies might affect Steam and other stores
More than 200 Chinese companies signed a self-regulatory convention last week, pledging to fight gaming addiction and cooperate with the government. This move, however, might affect Steam, Epic Games Store, and other international stores operating in a legal grey area.
213 Chinese game companies vow to self-regulate and fight addiction with things like facial recognition
In the wake of the latest restrictions, more than 200 game companies in China have pledged to self-regulate the industry and cooperate with the government. They will use different methods to fight gaming addiction among minors, including facial recognition.
China’s police arrest 469 scammers who pretended to be women and tricked men into spending money on games
Over 300 police officers have carried out a massive raid to arrest 469 online scammers in China. They tricked men across the country into spending real money on games by pretending to be female players.
China launches website to report game companies that don’t follow rules for playtime limits
China’s government continues its crusade against gaming addiction. Following the latest regulations, the authorities launched a special website urging gamers to report companies that violate state rules for playtime limits.
GameBake’s Michael Hudson: “Could ‘Alternative’ App Stores Become The New Normal?”
When it comes to publishing their mobile games, Western developers prioritise two main app stores: the Apple AppStore and the Google Play Store. Why? They’re familiar platforms with low barriers to entry. And most developers are either unaware of wider global opportunities or assume that distributing and monetising their games on other platforms is too difficult.
Harry Potter: Magic Awakened rakes in $22.7M in its first week, dethroning Tencent from top spot on China’s iOS revenue chart
Harry Potter: Magic Awakened, which is co-developed by Portkey Games and NetEase, launched in mainland China on Sep 9 to claim the top spot on the country’s iOS revenue chart.
Report: NetEase downsizes game studios in wake of China’s latest regulations.
NetEase, which is the second-largest game publisher in China, has reportedly downsized some of its studios and taken dozens of employees off their jobs. It happened in the wake of the country’s latest restrictions on the games industry.
Chinese players review-bomb Life is Strange: True Colors over its use of Tibetan flag
Chinese players have started to review-bomb Life is Strange: True Colors released on September 9. The game features the Tibetan flag, which can be seen above a shop’s entrance in the fictional town of Haven Springs.
Publisher MyGamez on China’s game licensing slowdown news: “High likelihood this is just a groundless rumour”
Publisher MyGamez, which helps Western mobile devs launch their games in China, has commented on last week’s report that the Chinese government slowed down approval for all new online games.
Chinese authorities order video games companies to remove content “breeding unhealthy tendencies” such as ambiguous representations of sexuality
In yet another curb on China’s video games industry, the country’s authorities told Tencent and NetEase to remove ambiguous representations of sexuality and identity from games. Content glorifying wealth should also be removed.