All publications by tag «Canada»
Ubisoft to raise pay across its Canadian offices to stop exodus of key developers
Ubisoft has announced pay raises across its studios in Canada. It should prevent developers from leaving the company. The move, however, raised concerns among employees that it will only make inequalities more visible.
Eidos Montreal becomes first AAA studio to adopt four-day workweek, hoping to eliminate unnecessary time
Eidos Montreal has announced its decision to shift to a four-day workweek. The company hopes that it will increase efficiency. The new schedule won’t affect the salaries or working conditions of employees.
Boyfriend Dungeon raises bar for sensitive design, but also raises questions about artistic freedom
Dungeon crawler / dating sim Boyfriend Dungeon, in which you romance your weapons, came out on August 11 to immediately generate controversy over the sensitive themes it deals with. These include stalking, emotional manipulation and domestic abuse.
CEIM’s Pierre Moisan on Canada’s tax credits, cold winters, and devs that are crazy but polite
Canada is home to the third-largest game development workforce in the world, following the U.S. and Japan. We caught up with Pierre Moisan, Senior Advisor New Media, CEIM, to discuss the country’s gamedev scene and the opportunities and challenges it offers.
Xsolla and WN Events to hold PC/Console Game Developer Day Canada on June 8, 2021. Submissions open for XDC Contest Canada
Xsolla and WN Events announced the PC/Console Game Developer Day Canada that will take place on June 8, 2021. Canadian devs making PC and console games are invited to enter XDC Contest Canada.