All publications by tag «BioWare»
5 game studios that switched to Unreal Engine for flexibility and new hiring opportunities
In the wake of CD Projekt RED’s announcement to use UE5 for a new Witcher game, we’ve rounded up a few other studios that have switched to Unreal Engine. Epic’s framework provides devs with more opportunities and better documentation, and, importantly, it also makes hiring new people a lot easier.
Mark Darrah on “BioWare magic” being terrible for development: “That’s where crunch comes from”
BioWare former executive producer Mark Darrah has shared his thoughts on the so-called “BioWare magic.” The expression, which was used at the company, means getting stuck during the development process for an indefinite time and then finishing the project shortly before launch as if by magic.
BioWare former writer on Mass Effect TV series: “That’s not going to work for a passive medium”
Writer David Gaider, who worked at BioWare for almost 17 years, has shared his thoughts on the possible Mass Effect TV series. He explained why he thinks that a ME show is not necessarily the best idea and there’s a good chance its showrunners will fail.
Dragon Age senior creative director Matt Goldman leaves BioWare
BioWare has lost one of its key developers, as Matt Goldman decided to leave the studio. He has been working as the senior creative director of the Dragon Age series for the last few years and was directly involved in the development of Dragon Age 4.
BioWare former designer on SWTOR writing: “A huge hunk of the writing was done before we had worldbuilders”
BioWare former lead designer Damion Schubert has shared a thread about the realities of production in terms of writing and designing a AAA online title like Star Wars: The Old Republic. He also explained why a lot of story elements didn’t make it to the final game.
BioWare new general manager Gary McKay previously worked on FIFA series, fans have concerns
Gary McKay has officially become the new general manager of BioWare. He started his career at Electronic Arts and was also development director of the FIFA series. Despite his experience in the games industry and promises to create big story-driven RPGs, some fans weren’t happy about McKay stepping in as new studio head.
Casey Hudson and Mark Darrah leave BioWare “to try something different”
EA announced that Casey Hudson, GM at BioWare, and Mark Darrah, Executive Producer on Dragon Age, are departing from BioWare. The upcoming Mass Effect and Dragon Age installments will continue to be developed with new people on board.
How BioWare’s Reaction to the Kotaku Report Went Wrong
Yesterday, Jason Schreier, Kotaku’s news editor and the author of BLOOD, SWEAT, AND PIXELS, posted a report that galvanized the gaming idustry. His article literally goes to great lengths to exhaustively explain how Anthem, which should have become the Bob Dylan of video games, ended up a mediocre title with a score of 59 on Metacritic.