MOBA genre losing popularity in China
Chinese market research company Analysis published a report suggesting MOBA’s decline in popularity among Chinese players. Since 2018, MOBA has moved from the first to the third place in the mobile gaming category. Players’ preferences now lie with first-person shooters and simulation games, both of which attract lots of female users.
New Tool from SuperData to Predict Gaming Market Behavior
SuperData, a Nielsen’s company specializing in game research across all platforms, has launched Arcade Forecaster. The new tool uses metrics like revenue, monthly active users and in-game spending to evaluate the performance of digital titles. It also provides publishers and developers with a broader picture of the current macro-level trends in the digital market.
How BioWare’s Reaction to the Kotaku Report Went Wrong
Yesterday, Jason Schreier, Kotaku’s news editor and the author of BLOOD, SWEAT, AND PIXELS, posted a report that galvanized the gaming idustry. His article literally goes to great lengths to exhaustively explain how Anthem, which should have become the Bob Dylan of video games, ended up a mediocre title with a score of 59 on Metacritic.
Auto Chess Alpha Testing to Begin on Android
The creators of Auto Chess announced alpha test qualification for the mobile version of the game. The testing will begin on Android, with the team “actively preparing for the iOS platform”. According to the official website, “the development of the first version of “Auto Chess” is about to finish”.