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Industry News June 23, 2023

Microsoft sees cloud gaming as “just a console feature” for Game Pass users, rather than separate market

Sarah Bond, Xbox’s corporate vice president of gaming, has shared details about Xbox Cloud Gaming at the FTC v. Microsoft hearing. It seems that this feature is unprofitable for the company.
Industry News June 23, 2023

Goddess of Victory: NIKKE tops $400 million in mobile revenue in less than 12 months

The mobile version of Goddess of Victory: NIKKE, a free-to-play gacha game from developer Shift Up and Tencent’s publishing label Level Infinite, has reached a new milestone in less than a year since its global launch.
Featured June 23, 2023

Design approach of Ryota Suzuki, mastermind behind Final Fantasy XVI’s combat system

Ryota Suzuki has been in the games industry for over two decades working on various action and fighting games. With Final Fantasy XVI as his latest project, let’s take a look at how he applied his experience and design approach to strike a balance between challenge and accessibility.
Marketing June 22, 2023

How to count wishlists for game on Steam based on number of its followers

It is hard to guess how many wishlists a game has on Steam since this metric is only available to game developers. But there is a way to estimate the number by applying a certain multiplier to the follower count.
Industry News June 22, 2023

Jim Ryan: Sony “simply could not run the risk” of sharing details about PS6 with Activision if Microsoft acquires it

An excerpt from Jim Ryan’s testimony to the US Federal Trade Commission (FTC) has been made public. The SIE boss has tried to explain why the company won’t share any hardware details about the PS6 or any other upcoming console with Activision Blizzard post-acquisition.
Industry News June 22, 2023

Scavengers Studio employees report “massive layoffs” affecting dozens of devs

Scavengers Studio, an indie team behind Season: A Letter to the Future, has reportedly been hit with layoffs. It seems that the job cuts affected most of the studio’s employees.
Deals June 21, 2023

Embracer Group paid $395 million for Lord of the Rings rights, including films, games, and merch

Embracer Group has revealed how much money it spent on purchasing The Lord of the Rings rights through its acquisition of Middle-earth Enterprises from The Saul Zaentz Company.
Industry News June 21, 2023

Capcom sold over 100k copies of its games in Russia last year despite suspending its operations

Capcom has disclosed the geography of its game sales for the past fiscal year. Although the company has suspended its business activities in Russia, the country was still in the same tier as Canada, Italy, and France.
Industry News June 21, 2023

Broken Sword writer Steve Ince retires from games industry, expressing concern about “threat of AI”

Prominent game writer Steve Ince has announced his retirement after working in the industry for more than 30 years. He has contributed to dozens of titles but is best known for his work on the Broken Sword series.
Industry News June 21, 2023

EA Entertainment and EA SPORTS: what Electronic Arts’ restructuring means for its business and leadership

Electronic Arts has announced a restructuring, realigning into EA Entertainment and EA SPORTS. Here is what it means for the company’s business.
Industry News June 20, 2023

New Zealand concerned that Microsoft could weaken its cloud gaming rivals’ ability to compete following Activision deal

New Zealand’s Commerce Commission has listed concerns it has over Microsoft’s proposed acquisition of Activision Blizzard. Just like the UK regulator, it believes that the deal could lessen competition in the cloud gaming market.
Industry News June 20, 2023

BattleBit Remastered becomes best-selling premium game on Steam, peaking at 61k concurrent players

BattleBit Remastered, a 254-player low-poly multiplayer shooter made by a small indie team, is now storming the charts. Last week, it generated more revenue on Steam than some AAA blockbusters like CoD: Modern Warfare II and Starfield.
Industry News June 20, 2023

Persona 5 series tops 9 million units sold globally, accounting for half of entire franchise’s sales

Persona 5 and its spin-offs have reached a new sales milestone. The collection of games remains the best-selling entry in the entire franchise.
Industry News June 19, 2023

Nicola Sebastiani steps down as head of PlayStation Mobile after two years

Experience gaming executive Nicola Sebastiani has left PlayStation Studios after two years. He helped Sony establish its mobile division and build a growth strategy in this area.
Industry News June 19, 2023

WoW and Overwatch designer Scott Mercer leaves Blizzard after 26 years

Veteran game designer Scott Mercer has announced his retirement after working at Blizzard for more than two decades. He contributed to the studio’s key franchises.
Market Analysis June 19, 2023

US games and esports market generated $54 billion in 2022, showing lowest growth rate in five years

Data analytics firm PricewaterhouseCoopers (PwC) has shared a new report on the US video games and esports market. Here are the key figures and takeaways, as well as a forecast for the next five years.
Marketing June 16, 2023

Pitch deck template and useful tips for indie developers from SUPERHOT BizDev

Pitching a game to a publisher or investor is an important step most game developers face at various stages of their journeys. This template could help aspiring indies avoid pitfalls when creating one.
Game Development June 16, 2023

Epic Games launches MetaHuman Animator to produce high-fidelity facial animation based on real actor’s performance

Epic Games has officially launched MetaHuman Animator, a new tool for capturing real actors’ performances and turning them into high-quality facial animation. Here is everything to know about the technology from the Unreal Engine team.
Marketing June 16, 2023

Rockfish on Everspace 2’s marketing and launch: “We saw very little of the expected sales drop off due to PC Game Pass subscribers”

Everspace 2 has been a huge success for Rockfish Games, with over 300,000 units sold already. We reached out to the studio’s CEO and co-founder Michael Schade to discuss the game’s marketing, Early Access, the importance of demos, and the impact of Game Pass on sales.
Industry News June 16, 2023

Diablo Immortal among top 15 fastest mobile games to surpass $500 million in revenue

The mobile version of Diablo Immortal, developed by Blizzard and NetEase, has passed another milestone a year after its global launch. Here is how its revenue compares to other hit titles.
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